Recent content by BenAguiar

  1. BenAguiar

    Starbird RTP Edits

    Wow! Your stuff is just pretty amazing.
  2. BenAguiar

    Avy's MV Stuff

    The bat is sooo cool!
  3. BenAguiar

    PixelMister's RMMV Tile Resources

    wow so many amazing stuff
  4. BenAguiar

    RMMV Second Chance [In Development]

    Wow! It looks great. Can't wait to be able to play.
  5. BenAguiar

    Chalkdust Resources

    awesome work you've done
  6. BenAguiar

    Avy's MV Stuff

    Loving the advent ; you are so tallented
  7. BenAguiar

    SCAReStaff October 2018

    Oh, okay! I'll do that, thank you.
  8. BenAguiar

    Dwys' MV bin (tiles/sprites/icons/generator) [New:Large Bullet Train Extendable]

    So pretty the sweet tilesets. You're amazing
  9. BenAguiar

    SCAReStaff October 2018

    This is perfect! Does anyone have more Jack O'Lantern/Scarecrow inspired stuff? like MV battlers etc?
  10. BenAguiar

    Avy's MV Stuff

    hi Avery, nice work! thank you for this amazing content

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Potato The game! Few concepts for characters to my game.
Well, well, well, well....Lemme get a look at this fanart.
The Google Play rating for one of my games finally rose above 4.0 after getting review-bombed from a $0 sale. Now the game's sales are doing much better when discounted, so that's nice.
I'm getting close to releasing a demo. Working on formatting my Games in Development post.
I always see a few people asking for C# in next engine and I always thought: Do I not know enough about that language to tell it will affect extensibility and customizability to the negative? Watching a video from SumRndmDde today I feel confirmed.

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