Thank you so much for both 4000+ milestone views on the Archives. I really appreciate all the amount of people that want to come and just look around at the resource bulk I had. As someone who has a lot to learn, I'm really happy for it. c:
But there are so many other community people here who did such amazing job, a lot of them better than anything I can make. So with that, I'll be giving this li'l love letter to the people who work so hard to make the group what it is.
When you feel like you are sighing over the fact that you're hitting a brick wall and it seems like you can't break or crush it, no matter how hard you try, it feels like your whole world just came crashing down. :c
After 7 months of really hard work and then 6 months of lazing around and procrastinating with adding the final touches my game is finally complete! Not bad considering that a year ago I didn't really even know about variables. Thanks to everyone who helped with questions and assets! Feels good to have a game under my belt! Ep2 (also self contained) may possibly come in the future!
I just made a breakthrough in my Battlecore problem where the Abort Battle command wouldn't work after using a Custom Action Sequence skill. It seems that Abort Battle can't be the last command in the event.
Before, the event was ordered (Dialogue -> Abort Battle). But having the message appear LAST fixed it.
(Abort Battle -> Dialogue)