Lately i wonder. The Signatures of People get longer and longer, more Signature than Posts in many Threads. Guys make it less rows or use Spoilers. I get the feeling that you are overdoing it.
Set Event Location, it is possible for a Event to Switch Location with another Event,
execute Code and Teleport back, repeat that and the Graphic does not even blink.
Not sure if this is much different in comparison to Teleporting the Event with Variables, but maybe this
discovery turns out being useful.
Here the Code that tested if the Event realy teleported.
This just blew my mind.
RMMZ can choose Tilesize.
No complicated Plugin needed, it is a simple inbuild Option.
This means you could literally use all your rm2k3 or vx-ace Tilesets and Characktersets in RMMZ.
This also makes me curious about experimenting with smaler Tiles and higher Screen Resolutions for non RPG Games.
Did you know about this?
Editing POP Tileset DLCs to fit as many needed Tiles as possible on 1 outdoor and 1 indoor Tileset.
It is to practise and to get me easier started with prototyping some early Maps. Just started editing/rearranging the Tilesets.
Nearly forgot to Upgrade RMMZ to the newest Steam Beta Version before starting a new Project. I would have had to search again on how to Update the Game Folder manualy.
Problem avoided
@Bex Didn't want to derail your post (anymore than I already did) but here is another decent cultural commentator if you enjoy Cullen, though I have to warn you he can be a tad blunt.
Just browsed a few old Threads i made and iam totally ashamed of my past conduct.
My stupidity, not understanding help of others, not giving likes or words for good answers,
not fully understanding the answers nor the capability of engaging in helpful conversation about it.
Understanding things wrong and being emotional very Quickly. And finally the grammar!
I guess i have to life with that, a reminder to improve.
I created a Folder for Backup, but forgot to put a Backup inside of it. All the nicely sorted Scripteqivalent calls gone XD. Regular extern Backups, dont be lazy with them.
Hello! I just wanted to tell you: Thank you for your help! I hope I didn't come across as rude, it was not my intention!
I'm sorry I'm still new to all this, (I'm even fairly new at using forums, even though I'm an old woman haha) but I wanted to show my appreciation :> Thank you again!
Wow, that was some great coding you did with the zelda type game with slash and fire. I downloaded your .json file and checked out the code myself. It was neat to see how flexible RPG maker MV can be.
Do you know of an easy way for an event to detect if a person is standing on it?
Like for example, I just made some spike traps. If the player steps on with the spikes are down he is not injured. If he stays when the spikes come up he is still not injured. What is the best way to fix that?
Awesome stuff! If you are in the mood to play test a game please feel free to play test my early demo at www.killergin.com/downloads
I put out a new pack and I swear, I did not realize how it looks like the ones on the right are scared/nervous of the one on the left until way after I just wanted to showcase some of them randomly xD
Well, if anyone has a funny, simple, easy RM game they want me to playtest/review, I would love it.
Someone close to me straight up told me they didn't think my relationship with my girlfriend would last. No lead up, very bluntly. Like it's obvious or something. Trying not to let it get to my head, but it's hard.
The distraction would be a life saver.
My first foray into a plugin that I plan to release. Working on something for those who want to set up a Dragon Quest style battle HUD with minimal fuss. Includes the ability to round the battleback corners to fit your windowskin and, of course, front-view animations.
Do you ever wonder where the heck everyone is going at 9:00 at night? Like... guys, go home! Get some sleep! Me? Oh, I'm out to get pizza 'cause I decided supper time was 9:30 tonight.
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