Strange with Google the Script List Thread is first result. But Bing trys everything to not show it no matter what i enter.
I used this Search Term: rmmv script call list
Google = OK, 1st result
Bing = Trys everything to not show it no matter which search terms i use. Its a search machine not...
I would slightly change @Shaz example to still being able to turn candles on or off at nighttime:
Its not the cleanest way but it works.
page 1, no conditions, candle is off, event commands turn on self switch A
page 2, conditioned by self switch A, candle is on, event commands turn off self...
@MushroomCake28 in your solution it seems it doesnt matter where he is pressing that button.
Does the Player need to stay infront of the Door and hit OK Button?
The Solution i showed in the your other Thread should help here. Or can you explain what is not working? Or how does it need to be...
You could make the Projectile pass through everything. But if it hits a certain Region, it is handled like it hits a target or it just disappears. That Region is painted on all Walls and obstacles which should not be passed by the Projectile.
1. Mark the "Through" Box in the Projectile Event...
Edit: Deleted, sorry i got Political =).
The Game Wolfenstein was forbidden in Germany for many Years.
Later on it was allowed without red blood and without Svastikas in it.
Nowadays it seems to be liberal and a little bit more free and little bit like in every other country.
You are seting Var1 to 1 each time this eventpage runs.
Than you got the condition if Var1 is equal to 2.
That condition will always skip to the else case, because it will always be "false".
That is the Error.
Edit: Change Var1 set to 1 to
Var1 set to Other - Party Member1 Id.
Maybe i got another solution for you.
Use 1 Parallel Event for the whole Map, that can check the conditions and teleports "A" to the correct place.
- Conditions could be Event positions in comparrison to player position.
- Or if Player moves over a certain RegionID
- Or the distance of Maptiles...
I always see a few people asking for C# in next engine and I always thought: Do I not know enough about that language to tell it will affect extensibility and customizability to the negative? Watching a video from SumRndmDde today I feel confirmed.