BlackRoseMii
Reaction score
803

Profile posts Latest activity Postings Awarded medals About

  • Battlers finally done! But the player will have to bear with a different art style and quality...That's all my skills can do...
    Scythuz
    Scythuz
    Are these for restaff?
    BlackRoseMii
    BlackRoseMii
    no, for my own use. I don't think I'll ever be good enough for restaff.
    Great...Now I'm all ready to make my maps and no inspiration in sight. I even have all the maps in the previous version! I just need to make them better...
    Finally seeing some progress with my project. Music:Check, Story:Check, Charactersprites:Check. Now all I need are facesets, battlers, maps and I can seriously start. I even think about including voiced sutscenes.
    Trying to practise making parallax maps. And I just can't get it right >.< Seriously, I need help TT.TT
    BlackRoseMii
    BlackRoseMii
    I'm using gimp. But that isn't really the problem. My problem is, that I can't get the map to work in the actual game.
    Baka-chan
    Baka-chan
    You need a parallax lock script for example and then you need to setup the invisible tiles to define where the player is able to walk.
    BlackRoseMii
    BlackRoseMii
    Thanks, but I've done this already. I've read many tutorials on this, but I still can't get it right. TT.TT
    Bored and having so many ideas for games. But I can't even start, because I can't make paralax maps even with tutorials. And I'm too stubborn to ask somebody else, because I think I'd be bothering them....That's stupid, right?
    Mon Dez
    Mon Dez
    Parallax mapping shouldn't be your forte if you want to start. Start with the default mapping first as practice and then move on little by little to parallax mapping.
    Celianna
    Celianna
    I think you misunderstand something important. Parallax maps aren't necessarily better maps than regular maps. However, good mappers can make great parallax maps. So it's important to remember that parallax maps =/= good mapper.
    Reynard Frost
    Reynard Frost
    ^^^^ This.
    Could it be that games based on an anime isn't really popular? Or that it's even some kind of taboo?
    Editing the most saddest scene in my game while listening to even sadder music. Great.
    Destinaxe
    Destinaxe
    At least you havent started crying yet, then it will be the saddest moment in the process of making your games ever!
    Rion Requiel
    Rion Requiel
    Congrats on placing emotion into your game :D
    BlackRoseMii
    BlackRoseMii
    Is that commend supposed to be ironic?
    Looking for a spriter...nobody answers TT.TT
    ShinGamix
    ShinGamix
    did you put up an ad? or look in the workshops?
    Blade
    Blade
    I'm looking for one aswell, and I put up an ad :L
    Dark_Metamorphosis
    Dark_Metamorphosis
    Try to be patient about it, people might have other stuff to do and doesn't have time to assist a request at the moment. I'm sure someone will come along soon though :)


    I'll soon need a request myself though hehe.
  • Loading…
  • Loading…
  • Loading…
  • Loading…

Latest Threads

Latest Posts

Latest Profile Posts

Got drawn back by a notification about QPlugins. For those who want the MZ versions I was using, they're on my Github. https://github.com/ImaginaryVillain/QPlugins I literally don't care what you do with them, have fun! :LZSlol:

Meanwhile.. I'm glorying over these 550 new Victorian house models Epic gave me this month. See next post for examples....
Got my new monitor. Good news is, my display issues with linux are okay now. Bad news is, the readability of letters is a bit worse compared to the previous one.
Also, why the heck did I buy a 21.5" one when it's no longer sufficient for my needs?


It's a Christmas miracle. I finally got a recording to actually capture sound.
ItAintEasyBeinCheesy.gif
Some people have accused Knight Shift of being too cheesy for them, but I think they're just afraid.

Forum statistics

Threads
136,889
Messages
1,271,092
Members
180,665
Latest member
Buuboo
Top