Okay, I tried making outlines the normal way...I guess I'll stay with vector lines. Even making different different line depth is easier. I'll just have to think: F*** you! My artstyle! I can do what I want!
To everybody who uses Sai (or any other program like that): What do you think about using a vector layer for the outlines? It sounds trivial, but that topic is bugging me since months and it's a moral problem for me...
Finally seeing some progress with my project. Music:Check, Story:Check, Charactersprites:Check. Now all I need are facesets, battlers, maps and I can seriously start. I even think about including voiced sutscenes.
Bored and having so many ideas for games. But I can't even start, because I can't make paralax maps even with tutorials. And I'm too stubborn to ask somebody else, because I think I'd be bothering them....That's stupid, right?
It's still early days, and I was going to keep this under wraps until development is a bit further along, but I'm just so damn proud of how robust the integrity-checking in this plugin is that I have to share it.