Blacrow

ex·pres·sion

ikˈspreSHən/

noun

  1. 1.

    the process of making known one's thoughts or feelings.


Dead Inside Studio is the place of convergence to many projects that began taking form over the years. Scrambled thoughts and ideas that felt like being spilled out or had the need to be expressed.

This is where we communicate, through our games,all these feelings to the world.

Have fun and thank you for your support.


https://www.deadinsidestudio.com/
Birthday
Jun 8, 1995 (Age: 24)
Website
https://www.deadinsidestudio.com/
First Language
Portuguese
Primarily Uses
RMMV
Interests
Horror

Trophies

  1. 2

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    Somebody out there reacted positively to one of your messages. Keep posting like that for more!
  2. 1

    First Message

    Post a message somewhere on the site to receive this.

Latest Threads

Latest Posts

Latest Profile Posts

Considering a side project of making a Choose Your Own Adventure in MV but letting people play it as YouTube videos with the choices at the end leading to other videos. Thoughts?
I've made a rudimentary prototype map for the first game with the MV RTP overworld tiling. I'm probably going to photoshop the crap out of it for parallax, but the prototype has given me new ideas about how I want to place dungeons in the game.
I got tired of not having an avatar image. Couldn't think of anything cool. So I'm just using my game's antagonist instead... How original. At least both of our names start with C?
Expectation: Design/dev a game for the game jam | Reality: "These codes suck, why did I do it this way? lemme fix this. Also what if I add feature xyz because... well, I can."
Did my first script call in an event! :kaopride: It's completely useless and just because I thought it'd be cute if looking at clocks in-game made the character say the real-world time, but it's fully functional scripting and I did it all by myself!

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