During the brainstorming process of Empty 2, it just seems as if the sheer amount of content I could work with seems discouraging. To elaborate, I take a look at these other rpg maker titles and think 'man, I need to modify every single aspect of my game to stand out from the rest'. Since I have little to no artistic ability or scripting knowledge, simply finding content such as tilesets and custom music seems like a hassle. And the more I think of it, the more ambitious I find my gam...