Silly me tried to use multiple variables to store the half and 10 percent hp values when I could have simply used the same max HP variable instead.
I tried multiplying by 0.1 in the 'constant' section to no avail, I didn't know that using the script box would work as well.
So would all three...
Hello, everybody. Just a quick question:
I've been trying to set a variable (in a common event) to a certain percentage (in this case, 10%) of one's maximum HP, then use a conditional branch to check if their current HP is less than the variable. After trying to use the classic 'divide health...
I've started working on rpg maker again, and I can see a lot of improvement from when I was 13. I still have a long way to go, but I'm proud that I've gotten this far.
Animated Title screen is by SharkerrBlue(S
I am using the Nightmare Land pack.