My endeavors in sprite work are going to be fruitful I think. I think I've learned very quickly how to work with rpg maker sprites using bases. I am already creating my own sprite base, but maybe I am getting ahead of myself? I have two sprites in creation; one ambitious and one easy. I think they both look good, but should I stick to easy?
Last night I had a terrible hallucination! I was on my way home when I saw lightning over the city; it was a deep red and unnatural in color. I saw clouds gathering in the distance and I hurried home as fast as I could; fearing a storm of some kind. The sky was a riot of thunder the whole way to my house. But when I finally arrived and took a look at the sky again, I saw it was full of stars, and there was no storms around...
How do you start making your game? That's fundamental. I like to build a developer room that I can fill with events, characters, and world triggers to launch the game with. It's easier than trying edit levels every time I want to test something. Do you do things differently?
Do people like dice? I want to try to make a combat system themed around different types of attack, defense, and monster dice. I think I could figure out a way to represent dice rolls in combat with little custom animations.
Winding up the engines and trying to bring game development back to life after a long stay. I'm getting back in touch with things and hammering out my ideas. But in the mean time, I do look for rpg maker games to play and give feedback to every now and then. I'll take a suggestion or two if you have anything on hand.
You know, sometime I would like to get a commercial game developed here. I might even say that is my end level rookie dev goal. But licensing alone would probably break any budget I could set now. Wonder if I'll ever get there.
Looking ahead on upcoming steam games. I've been seeing a slowly growing number of anime visual novels and anime-style games coming up. Seems like steam is becoming more favorable to our japanese anime styled genres.
Come to a conclusion: As fun as parallax mapping is, between making my own characters, editing the sprites myself, and doing my own maps, I think it's a bit too time consuming. I can't sail the entire graphics ship by myself.
My city has enacted some measures to lock down the city from the plague for the first time in China and it has been reported even on some international news. I'd never imagined my little city would be paid attention to in such a way.