Looking at some classic RPG maps for inspiration... even Chip's Challenge maps for dungeons. It seems like towns might be more challenging on the visual side...
Random silly little tip: always leave a comment for Troops in the events as to how many spaces you've moved them as a frame of reference so that rearranging other enemy troops might be easier.
I’m feeling more paranoid about COVID-19 lately. Had a meltdown at temperature check (which is already freaky having security come up to you with a gun-looking thing) because they had to check me a few times.
The second draft of my script is almost done, and I don't think I'm going to write a third draft. I'll make changes to dialogue here and there, but I'm happy with the series of events the way they are.
Just found an obviously custom effect (i.e. edited by me) in my resources>sounds folder called "rip jaw off". Dear Lord what is wrong with me as a person that at some point I needed a sound *specifically* for THAT??
(...rhetorical question.)
so like with the whole 'familiarity breeds contempt thingy', how are you supposed to tell if your title screen/battle music gets really tedious after a few dozen plays or if you're just personally hella sick of it?
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