Bonkers
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  • I've done so much work with mapping, and it seems to take more time than custom artwork for certain maps. >>
    Palsa
    Palsa
    I know how you feel, sometimes I find it easier to just parallax the whole thing. ^_^;
    Matseb2611
    Matseb2611
    Agreed there. Most times it's well worth it though. I think the players can often notice when a lot of time and effort were put into a map.
    Dalph
    Dalph
    Mapping can be time consuming, but a good map is totally worth the effort.
    Debating becoming a Tomb Raider. Too much to do finishing up my first game.
    Makio-Kuta
    Makio-Kuta
    Join uuuuussssss
    VoxPopuli
    VoxPopuli
    Raid that tomb! Plunder! Pillage! Lost art & esoteric booty await!
    VoxPopuli
    VoxPopuli
    ... or should that be exotic booty? <sigh> I'm tired.
    VoxPopuli
    VoxPopuli
    @palladinthug - you should definitely be involved in Weekly Art Challenge, your art is awesome!
    Simon D. Aelsi
    Simon D. Aelsi
    Nice! Gyms are like giant therapy fountains... with weights.
    Simon D. Aelsi
    Simon D. Aelsi
    And pic itself is pretty great too. To lift that axe you'd have to be pretty beefy, I'd say. :p
    So not even 36 hours after I am fired the same people call back, telling me there is a position open. So- if I refuse to go back no unemployment ^^ Sigh. The one day off was nice.
    Bonkers
    Bonkers
    @hotfirelegend Can't say no, refusing mean no unemployment if it's 80% within my last paycheck.
    Sharm
    Sharm
    That's got to be illegal somehow.
    Bonkers
    Bonkers
    @Sharm, I wish it was. That's the glory of being a contractor.
    Considering a tutorial on battle mechanics, and dialogue. Those are usually the things lacking from games.
    Alkorri
    Alkorri
    That would be most welcome!
    Simon D. Aelsi
    Simon D. Aelsi
    That would be great!
    hikarushirou
    hikarushirou
    ^^^this please I mean yeah, we know how, but not REALLY. I've seen a lot of YouTubers go to play these Wolf/Game/RPG Maker games and aren't really sure what they can do past "confirm and cancel" buttons. Like dashing.
    Just got home from being fired today. Gonna clean and do some chores before getting into some HEAVY map making.
    Deleted
    Aww man, I'm Srry. But who knows this may end up being a blessing in disguise. Whatever it was you did job wise, you where to good for it. Your talented guy, we all know this from seeing you work on the forum.
    Sharm
    Sharm
    Ouch! Good luck finding a new one. Hopefully this is just an opportunity in a really awful disguise.
    Ultim
    Ultim
    Awww...Dammit...It must be really hard for you
    Okay that was weird. Poison Ivy has joined the party. Loren continues fan service on every level.
    Remapping was the best move I ever made. The amount of wasted space is just appalling.
    Zack Phoenix
    Zack Phoenix
    I'd love to see before/after shots.
    Dalph
    Dalph
    I like the changes so far, good job.
    Drawing Cut scenes, snippets, and other assorted goodies for an update. Also need to post a few new maps.
    Dalph
    Dalph
    Can't wait to see all this stuff...ahah
    Wolf Among Us Season Finale was extremely satisfying.
    Alkorri
    Alkorri
    Without spoilers, safe to say the game is worth getting? :)
    Dalph
    Dalph
    I have to play that game, it's so interesting.
    Yay new modem!
    djDarkX
    djDarkX
    If you're on broadband, then the thing you're using to connect to the internet provided by your ISP is a modem, and in most cases nowadays, a modem/router.
    Alkorri
    Alkorri
    I know. I was thinking of an external modem :) back in the days when there was no such thing as WIFI.
    Simon D. Aelsi
    Simon D. Aelsi
    Man, I remember back in the days... a modum was about the size of a brick and used to make all these crazy noises when we DIALED to the internet...
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Yay! Someone did a playthrough of my game. :D


When you thought you'd be finished with the grid, and spend ~8-9 hours on an arrow. How is this more difficult to than player movement?

Still some bugs hiding in there, but it's nearly complete.

I'm having it strictly follow the path a user draws, because there will be booby trap and other similar mechanics where you want to avoid specific cells.
I feel like banging my head against a wall every time I want to find that post that shows all the plugin header codes. Then I think "next time I find it, I'm going to bookmark it". Then I think "wait a minute ... maybe I bookmarked it last time because it took me so long to find it". Check bookmarks, and there it is :)
... a few of my main characters standing around doing nothing lol. I mostly wanted to see them together on screen.

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