Recent content by Bonkers

  1. Bonkers

    Mine were edits and translations from other versions into DS style, all should be available...

    Mine were edits and translations from other versions into DS style, all should be available through Restaff Releases. If MZ has the correct scale, I can make more and compile my older ones.
  2. Bonkers

    I see we still don't have discord ids under "Identities".

    I see we still don't have discord ids under "Identities".
  3. Bonkers

    Official site is open now, new features, and plug in stability, along with "Various new...

    Official site is open now, new features, and plug in stability, along with "Various new functions" https://tkool.jp/mz/how_to_buy/ Release is Summer 2020 https://tkool.jp/mz/how_to_buy/
  4. Bonkers

    [MEDIA] Here is the link to the twitter update

    Here is the link to the twitter update
  5. Bonkers

    I see, a tigerman? Possibly. All hail our new overlord: MZ...

    I see, a tigerman? Possibly. All hail our new overlord: MZ! https://pbs.twimg.com/media/EaNnsPYUEAE1msb?format=jpg&name=medium
  6. Bonkers

    I'm happy to learn a new system. Even if it doesn't meet my needs, it's something to help...

    I'm happy to learn a new system. Even if it doesn't meet my needs, it's something to help support the developer and see more people enter into game making industry.
  7. Bonkers

    A New RPG Maker draws near! Command?

    Hopefully they don't bundle images of girls in panties with golf clubs with the content this time. MV's release with the special assets took me by surprise. I'm ready for a new system, something that uses an event exporter and allows us to check variables through an interface rather than...
  8. Bonkers

    I made SilverTown into a Roll20 champaign. I'll be releasing it as a 5th edition module for...

    I made SilverTown into a Roll20 champaign. I'll be releasing it as a 5th edition module for free when I am done writing it.
  9. Bonkers

    RMMV [RSE] Silver Town: The Extradition

    Nope, this will be a free game like the original. I don't have the skill necessary for commercial release without hired help/team. I hope someday I can do commerical work, but SilverTown should remain free considering from the stand point that I created it to learn and grow. Thank you...
  10. Bonkers

    @bgillisp We should do that

    @bgillisp We should do that
  11. Bonkers

    I forced a bot to play 1000 hours of RPGmaker games, and then made it write a game for the...

    I forced a bot to play 1000 hours of RPGmaker games, and then made it write a game for the engine.
  12. Bonkers

    @FleshToDust I wish that were the case. People could stand to learn more from font/format and...

    @FleshToDust I wish that were the case. People could stand to learn more from font/format and narrative structure.
  13. Bonkers

    Something to consider! http://gameaccessibilityguidelines.com/ All game devs should see this...

    Something to consider! http://gameaccessibilityguidelines.com/ All game devs should see this at least once.
  14. Bonkers

    Vacation is over, but I got some time to relax despite having a cold.

    Vacation is over, but I got some time to relax despite having a cold.
  15. Bonkers

    @Dalph Sadly it's the norm for me too. This weekend however I'll be able to indulge freely. I...

    @Dalph Sadly it's the norm for me too. This weekend however I'll be able to indulge freely. I still support things I like, which is fine. Others who work on them as a living always have my money and support.

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How comes, when you are fearful to log anywhere, that somebody close passed from COVID and you learn too late, you suddenly are mortified that others who almost share BDay dates didn't answer the art you made for them?
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Trying to make some horror "Corpse Party" style tileset.
100 degrees here (38 degrees C) god I need ac
I wish I can work faster on my game. But I don't want to get burned out. :(
I've been working on something on and off for a few years now, and I've been reluctant to share any details on the project before I had anything playable because I did not want to generate hype only for the project to go back on hiatus. That being said I believe what I'm working on is very unique and pushes the boundaries of what RPG Maker projects can be. Bold claims, I know but just wait.

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