Broliant112
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  • Fun question - how do you manage the scope of your projects? All of my projects seem to balloon until they pop and they are suddenly nonexistent!
    fishdogcat
    I just started and getting pretty overwhelemed as a dev, i just keep wanting to add more and more features and there isnt just any time.
    gstv87
    gstv87
    I envisioned the balloon already aloft.
    now all I have to do is pump.
    it'll get there eventually.
    Broliant112
    Broliant112
    @fishdogcat i do believe that is what i was asking, you might want to set an endgoal and not add anything until you hit it. do some checkpoints to track yourself and pace.
    yo i made a post but it hasnt really gotten any answers so uhhhh
    RCXGaming
    RCXGaming
    THE.png
    Broliant112
    Broliant112
    So true
    Ninjakillzu
    Ninjakillzu
    Alright, the game's done. Time to close shop! :guffaw:
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DamageActor3_7.png added!
index.php

Making a "characters first appearance" drawing for my game. Now I just have to finish the sprite art animation for her grand entrance.​
ScreenShot_9_24_2022_7_56_24.png
New area being started today. It leads to one of the games 2 optional bosses.
A secret desire of mine: I want to make a horror game based on Celtic mythology. I've seen plenty of Greek, Japanese and Norse mythology-based horror games, but I don't think I've ever seen a Celtic-based horror game anywhere...
FF Opera Omnia is in quite a bizarre state right now. As soon as the tutorial is completed, the game levels all characters to level 70 and makes all new characters start at level 70.

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