BubblegumPatty
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  • Mmm Tempted so bad to get RPG maker 2000 at some point. I want to make an easter egg in my next real project, but also the allure of being a true hipster and developing in the Engine no one uses.
    Avery
    Avery
    If you want to use the engine really noone uses, VX (Not Ace) is the was to go...though you will likely soon find out, why that is xD
    made more sprite for the Time passing game that I may or may not actually make. At least now I have a better idea how to make Rtp Walk sprites actually look wrinkly and old, since the Generator doesn't do that.
    Aaa my attention is being pulled two ways. After I finish my scrap project I wanna get back on writing the color game, but Lazy me also wants to jump onto my Retro Interent RPG idea bc I know it'll be shorter and story-lite. ...But both will need mostly unique sprites.
    Weh.
    Learning how to use/balance Community Lighting is constantly ping ponging between "Pitch black darkness" and "Default lighting with extra steps + it looks bad"
    gstv87
    gstv87
    been rendering 3D tiles for over a year.
    still can't get the colors right with 100% control over ALL parameters.
    RGB is a trinary system.... "juuuuuust a liiiiittle more on this part" always throws the whole balance off.
    Me trying to figure what I want the UI to look like: Graphic design is my passion :kaosigh:
    Battle_UI_designsEnemy_select.png
    Slowly chugging away planning out the spell/skill book for my game. Running out of creative ways to say "it do Damage lol"
    Oiiemenonemaeth
    Oiiemenonemaeth
    Quilted out 12 damage!
    A robustling 18 damage!
    Florted off 7 damage!
    Pointed out 20 points they could work on for self improvement!
    Changed their spiritual beliefs to and fro by 8 points!
    Made them forget 32 points of their childhood!
    They genuinely regretted the last 56 points!
    PLUNK'D EM!
    Kawasakied!
    Pastasized!
    Caramelized!
    WHOMPED 'EM! WHOMPED 'EM GOOD!
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Just about finished I reckon.
This could probably be an entire thread, but it’s really interesting how replaying a game several years later can change how you relate to a character. I think Tidus from FFX got such a bad rap. I getchu. Completely different reaction as an adult now.
As you see, I still enjoy writing tutorials. Is there anything specific you want to see? (I know mapping and editing/resource making is usually popular, but those are very broad topics)
Well, I wanted to expand player battlers visually and now have 3 sheets and counting for each of my players party.
1. Regular sheet
2. The character has turned stone sheet.
3. Using potions sheet.

Technically the main hero has 4 since he starts with a wooden sword, and I felt that the battler should reflect that until he gets a metal one.

Right back to the RM game dev grind in about 15 minutes. :LZSexcite:

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