BurningOrca
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  • I don't know why, but I still have big problems with 'than' and 'then'. I always want to write 'Sweet tastes better then sour' instead of 'Sweet tastes better than sour'. I'm unsure if this is only in regards to comparison or if I would actually completely switch there meaning and write 'Okay than let's go to the cinema' instead of 'Okay then let's go to the cinema'.
    BurningOrca
    BurningOrca
    Oh man, then I have problems with 'there' and 'their' I guess! That is sad as 'there' described a position and 'their' is a possessive pronoun. I guess this happens often if I write too fast without thinking too much.
    Trihan
    Trihan
    I used to be really snobby about grammar, but eventually I came to realise that what's important is making your meaning clear, rather than using exactly the right words. That said, if you want to fix the issue, one way that might help you remember the difference is with one of the most common preference comparisons: "I'd rather x than y" remember the second letters are the same: rather, than.
    cthmpsn91
    cthmpsn91
    I don't know if making little 'sayings' help you or not, but you could always try to remember it as 'than' has an 'a' because its is comparing two things against one another; 'then' has an 'e' because it refers to when some event will take place. :esad:
    I was pretty much inactive for last couple of month, occasionally logging in and looking if there is a message for me. I was already thinking about saying good bye, but this would be sad. I really have a lot of fun here and don't want to miss it. I just can't think about anything interesting to talk about. Maybe I'll talk a little bit about myself here in the future.
    Sausage_Boi
    Sausage_Boi
    I do a lot of lurking, too. What inspired you to make games?
    • Like
    Reactions: Quexp
    ShadowDragon
    ShadowDragon
    mayb you can look into some plugins to make that doesn't exist yet, try and experiment,
    or tr to create a game on your own and see how that goes, maybe you find something
    intresting to add to the community?

    but we are sad if you leave, specially the support of your plugins :)
    mabe create a master demo with your plugins and how to use them effectively or once
    way to use them nice to bring some idea's to others?
    BurningOrca
    BurningOrca
    @Sausage_Boi I really didn't have any inspiration, I just wanted to try it out and MV happened to be on sale right at this moment.
    In two days it's one year since I've restarted my project and what is left to do is the last chapter I designed before restarting. To be honest I didn't work all time on it. I also sometimes did month long breaks.
    • Like
    Reactions: KakonComp
    BurningOrca
    BurningOrca
    Yes I still work on it, whenever I feel like. I am still not sure if it ever gets finished.
    KakonComp
    KakonComp
    If you keep working on it, eventually it would have to be finished, right?
    BurningOrca
    BurningOrca
    Yes if I keep working on it, which is still the plan.
    Oh man the controls in Mario Sunshine are pretty awful and I haven't even witnessed the controls without FLUDD
    • Like
    Reactions: RainbowGrenade
    RainbowGrenade
    RainbowGrenade
    I was playing last night. I wouldn't say awful. Just dated and ported to a totally different controller. It took me a while to get used to it. I still keep accidentally pulling up the map when I mean to ground pound.
    Just one day into the trial period of MZ and I already decided to definetely stay with MV. Just to much work went into my project. I should start working on it again.
    KazukiT
    KazukiT
    You could always come back to it when you finish the game you are working on it. I plan to do that just so the library of plugins can grow and they can apply any bug fixes.
    1Mustadio1
    1Mustadio1
    Is there an issue that you have? I have thousands of hours in MV and in my opinion MZ is very obviously a better program. There are so many little things that are better that I can't justify not using it. Not too mention that plugins will be pouring out soon with Yanfly working in an official capacity. Im sooo stoked for MZ.
    BurningOrca
    BurningOrca
    @1Mustadio1 My MV project isn't finished, but if you ask for issues: I don't like much of the RTP outside of the new character generator parts. The new resolution changing option doesn't affect placement of enemies in battle. I've changed it to 1080p and the wolves where flying in the air in the upper left corner (Frontview Mode). I might still get MZ someday when it is 75% off.
    Today I've cleaned my desk, that looked like a Gigantamax-Garbodor. Now it only looks like a Trubbish anymore.
    KakonComp
    KakonComp
    Just remember, that Trubbish could evolve at any time.
    Stay vigilant.
    BurningOrca
    BurningOrca
    Not if I put an Everstone on it and make sure it doesn't fight opponents, that can potentially knew moves, which can trade, steal, knock off or simply destroy items.
    Last weekend I finished binch watching Dragon Ball. Now I decided to buy Kai and Super. I've already seen the original Z multiple times and with Kai I can familiarize myself with the voice actors of Super in my home country. Sadly GT isn't an option to buy in my home country.
    • Like
    Reactions: Dalph
    Philosophus Vagus
    Philosophus Vagus
    Ever seen dbz:abridged? That's my canon, it fixes so much that is wrong with the original, alongside being absolutely hilarious. Shame it stops at the cell games though.
    • Haha
    Reactions: Dalph
    BurningOrca
    BurningOrca
    @Philosophus Vagus: Sorry I've read the word canon in regards to television series for the first time today. I've already read it a few times today and as my colleague also used it today it seems to be well known also here in germany. Still I don't known what it means. Could you please explain it to me? I just don't know a lot of well known stuff.
    Finnuval
    Finnuval
    @BurningOrca canon means : the material accepted as officially part of the story in the fictional universe of that story.
    I really miss the old style disney animated movies. I guess the last one was The Princess and the Frog from 2009. Now I am trying to collect every single one I can get on BD or DVD.
    Sharm
    Sharm
    I'm sad that Princess and the Frog was considered a commercial failure at the time, since that was Disney's test to see if the traditional style would still sell when everyone was doing CG. I don't think it was the animation that did it in, I think it was being a PG movie with a G rating.
    MechScapeZH
    MechScapeZH
    I concur with @Sharm . The animation on the flick was top-notch, especially the villain's sequences with the shadow creatures & the songs. Just sublime all-around- and it's all hand-drawn! (With computer aid, of course, but still frame-by-frame by hand!)

    If it's any consolation, the Mickey Mouse shorts are still done by hand, albeit on a drawing tablet.
    I should have better read usage restrictions of Kids Generator Parts. Obviously no adult content. In my first village there is a bar and now I can cut all alcohol reference.
    Poryg
    Poryg
    Alcohol is only mature content. Adult content is NSFW. Meaning you're not allowed to make anime child porn.
    BurningOrca
    BurningOrca
    @fluffymonster Sorry, it may be a common word, but I am not native english speaker, so I just haven't heard of the word before.
    And thanks to all for the clarification.
    fluffymonster
    fluffymonster
    Ah, ok! And here I thought I was smart lol :kaophew:
    I always see a few people asking for C# in next engine and I always thought: Do I not know enough about that language to tell it will affect extensibility and customizability to the negative? Watching a video from SumRndmDde today I feel confirmed.
    FleshToDust
    FleshToDust
    Since the next engine was announced people have a lot of questions. C# just being one of them. All the decisions have been made already though so people mentioning C# won't effect the final release. I'm sure it's still in JS.
    TheoAllen
    TheoAllen
    @BurningOrca alias was a tradition since RGSS1. The question is if C# can do the same. Which is why it is better to be either JS or Ruby.
    BurningOrca
    BurningOrca
    @TheoAllen Thank you for the information. Seems it is a common feature in scripting languages. I've already read Lua does have it, too. I pray it is JS or maybe TypeScript. I don't want to learn a new language either.
    Had a little garden work to do today. During this the sun was constantly shining onto my neck and now I've got a burn. Perfect start into my holidays!
    There are so many interesting looking games out on/or still coming to the Nintendo Switch, but all either action RPGs or rhythm games. Bad for guys like me with no reaction time.
    Sharm
    Sharm
    I know how you feel. In times like these I like to pick up a game that I've been meaning to play. There's just too many that I haven't tried yet.
    SpaceBot
    SpaceBot
    World of Goo is a fun physics based puzzle game if you like more problem solving type stuff.
    Proof reading is such a time consuming job, especially if english is not your native language.
    ShadowDragon
    ShadowDragon
    its not my first language too, but I do mostly in english, but you can always let someone else
    read it and corect where needed.

    creating a game is also time consuming, specially when noone can do it solo, because bugs are there and
    everyone can check it differently.
    LVGames
    LVGames
    Yeah takes time to make sure everything sounds correctly.
    I get haunted from bugs that emit a terrible stench after being killed.
    • Sad
    Reactions: Amane Kagari
    Amane Kagari
    Amane Kagari
    Stink bugs huh? Ew! Gotta hate those! We had an "invasion" of those a few years back. Everybody's freaked out by them! :kaomad2:
    I was planning to release a useless plugin for april fools, but then I thought I let it be.
    ImaginaryVillain
    ImaginaryVillain
    You should release the deluxe version of ------------.js! :LZSexcite:
    Avery
    Avery
    I would never release joke stuff on that day. Never ever. Promise. *wink wink*
    BurningOrca
    BurningOrca
    Well I was planning to add new sorting functions to the array class as I thought the existing one isn't sufficient yet.
    And off course I've chosen only the most efficient ones, like
    Bogosort, Bogobogosort and the Inteligent Design Sort.
    I hope this tells anybody something.
    I was planning to call it the best plugin ever.
    Guess I'll rework all the existing screens in my game. Except of the save/battle screen. For this I will be lazy and use Yanfly. With my current pace it'll take a few months.
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If you're an artist of illustrations, you're doing fine.
If you're an artist of writing, you're doing fine.
If you're an artist of programming, you're doing fine.
But if you are all three above (and more) you cannot allow any distractions in your life.
Anyone had school furniture?
After working out some initial confusion, I managed to get Yanfly's Improved Battlebacks successfully working on a test battle, changing the battleback and getting it to scroll during combat. This means that I can have graphically dynamic battles on moving platforms, like the roof of a train or the deck of a ship/airship...
Place Events Like Tiles Through Replacement, & Take Notes Free Form | RPG Maker News #41

the singularity is upon us:
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