This is an extension plugin for BO_CustomShopsXL which can be found here:
It requires a least version 2.0 of BO_CustomShopsXL.
Do you know the wholesale functionality from some of the Atelier games?
If not I...
Now I don't think it's necessary anymore.
Just a question: Do you still recognize it, if I...
Is this the only plugin you are using? If not could you please make a screenshot of the installed plugins and the maybe also of the parameters of the core engine.
Just with your description I am not able to reproduce the error in my own testing project.
The callstack in your screenshot looks...
In two days it's one year since I've restarted my project and what is left to do is the last chapter I designed before restarting. To be honest I didn't work all time on it. I also sometimes did month long breaks.
@TheGameAfter: Yes I will continue to support the plugin in MV version.
I ment I cannot support it in MZ version, because trial did run out.
Maybe I shouldn't have uploaded it at all. Also I didn't open a new thread in MZ plugin releases because of this. I guess nobody that is actively using MZ...
Sorry for posting under myself. I just don't know if otherwise the users who watch this thread would get notifications.
I've found serious bugs in XL. Shops weren't even working after loading a safe file.
Also I've changed my mind from yesterday and actually uploaded a MZ Version based on XL and...
Found a bug in RefillItemStock of the normal BO_CustomShops.
Yes, absolutely yes. How often have I struggeled with the decision on how to implement the parameters in order to make none of them really useless or confusing in case that and that option has been chosen in another parameter.
Description of the Feature:
Basically add plugin parameter typings like @element, @stype, @etype, @wtype, @atype for elements, skill types, equipment types, weapon types, armor types. We can access almost everything from the database except these.
* @param Element
* @type number...