C-C-C-Cashmere
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  • Woop woop! Just released episode 9 of RPG Maker Cola featuring the devs Kasey Ozymy ("Jimmy and the Pulsating Mass"), Daniel Elliott ("Shooty and the Catfish") and zDS ("Cope Island: Adrift"). That was... goofy and incredible XD
    Would anyone be interested in a simple roguelike movement script?
    C-C-C-Cashmere
    C-C-C-Cashmere
    I think I would go with a core script, and add a bunch of little addons. Because I think people want flexibility. Or I can add the script but make the addons things that you can alter on/off.
    ShinGamix
    ShinGamix
    yes. I miss Orbs from vx and btw whats up with RMW world? No posts in two months+??
    C-C-C-Cashmere
    C-C-C-Cashmere
    I've been doin' other things. I won't promise to get back to RMW world because it's a lot of effort, but maybe one day, a very slight maybe.
    butter tastes like buttered popcorn.
    Jomarcenter
    Jomarcenter
    what do you expect. Popcorn doesn't have a taste anyways. So putting butter is like making it taste like butter.
    C-C-C-Cashmere
    Candacis
    Candacis
    I miss buttered popcorn.. here in austria you only get salted popcorn -_-


    I only learned of this after biting in my first salted popcorn.
    C-C-C-Cashmere
    C-C-C-Cashmere
    ...play? a deep sense of character that transcends graphical limitations? I think it's about learning your limitations and how to work within them to create something truly fantastic.
    KanaX
    KanaX
    If I'm allowed, I think that's a bad process. It's one thing to refrain from developing a game in a way that you know you are bad at and another to forbid yourself to make a game just because someone else has done it better. Your experience and resources grow. Just utilize them on the right time.
    Simon D. Aelsi
    Simon D. Aelsi
    The kitty is wise. It is very unhealthy to be in such a mindset. I should know, I've been in such a mindset for a long time! Seeing others' work, AS HOBBYISTS has made me discouraged from even trying in the past.


    Just get out there, do it, and put yourself out there!
    I feel like making the sample game from Celianna's Rural Farm Tiles set into an actual game. It seems like a lot of progress has already been made and half of it has already been planned in the manual.
    Robin
    Robin
    Wouldn't it be better to focus on your own game?
    C-C-C-Cashmere
    C-C-C-Cashmere
    It's so good though.
    Downloading the Rural Farm Tiles pack that I won from that mapping contest. This'll be interesting. In a cool way.
    Dalph
    Dalph
    Congrats man!


    You deserve it, your map was amazing!
    C-C-C-Cashmere
    C-C-C-Cashmere
    Yours was too. I wish yours had won an award, it makes me feel less deserving. But this tileset makes me want to make some kind of Harvest Moon type game. I might make a quick simple one :)
    Dalph
    Dalph
    It's ok, I didn't spend much time on that map so I didn't deserve to win (let's be honest).


    Awesome, looking forward to it!


    Hope you're having fun using these gorgeous tiles...ahah
    I've got too many projects on right now. Not sure if I can finish them all to a great standard. Yes I should cut down but people depend on me and then it becomes complicated. I'm not as productive as I thought I could be. Perhaps I'm better at making unique games than the games that everyone else does.
    Lars Ulrika
    Lars Ulrika
    I used to work on thousands projects on the same time. I can tell you that since I stopped my comics and froze my doom wad developpement, my rpg got much better and is advancing faster.
    DuncanS
    DuncanS
    You should work on whatever project strikes your fancy in a given moment ^^. Stretching yourself thin trying to accommodate everyone won't help anyone; especially you!
    Engr. Adiktuzmiko
    Engr. Adiktuzmiko
    @Pokey - as in "AT THE SAME TIME"? you must be super powerful and your computer/s too if you have managed to work on 1000+ projects "AT THE SAME TIME"
    Getting back into my work on "Oh, How The Winds Have Changed". The subject matter: a man's dreams are more colourful than his monochrome reality.
    top 5 rpg maker games: 1. wither, 2. a blurred line, 3. to the moon, 4. hero's realm, 5. star stealing prince... games i need to play: 1. yume nikki, 2. the way, 3. longing ribbon, 4. alter aila, 5. master of the wind. most anticipated demo: oneirophrenia by gorlami
    Jarrad
    Jarrad
    If you haven't, do it.
    C-C-C-Cashmere
    C-C-C-Cashmere
    oh yeah i haven't played that in full either. d'oh
    Jayshr
    Jayshr
    lol I guess I should have looked here before posting my update... :o A lot of cool looking games to try
    **SNEAK PEEK** EXCLUSIVE into my game "Descend"
    seita
    seita
    Interesting, are you using an ABS for the combat? How does it work, when you touch them you automatically attack each other?
    C-C-C-Cashmere
    C-C-C-Cashmere
    Yeah, when event touch happens, the battle automatically happens for you.
    Why haven't I used common events before? They're so flippin' useful :S
    C-C-C-Cashmere
    C-C-C-Cashmere
    I'm not new to RPG Maker, but I never saw practical use in them. Until I realised what they were for *facepalm* (not everyone catches onto things as quick as you, Sievnn ;) )
    Chrome
    Chrome
    You just lost 5 points of respect from me...in the database there is a skill tab where you can make your own skill too...thats kinda useful as well
    C-C-C-Cashmere
    C-C-C-Cashmere
    Wow. I didn't know you had any points of respect for anyone Chrome (lol)
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This site have great assets for RPG Maker: https://kokororeflections.com/

There are modern resource too.
Check it out!
"How dare you!" is probably the most overused reason to start conflict.
Another day of mostly mapping in Make a Game in RPG Maker MZ: Episode 7 starting now! We're making a mansion! Come watch live and join in on the chat!
Game=Forest, Feature=Tree. There's little worth in looking at a tree except in its relation to how it affects the feel of the forest.
Been a while, guys. Despite being in college now, I'm working on Season's Promise as often as I can.

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