My endings are done, now working on the credits. It feels like it's over but there are still work to be done in redoing old parts that look subpar quality-wise. And then playtest-translation-more playtest->release!
Sometimes, you reinvent the wheel. I needed some special ground tiles so I made them for the 4 directions. Then thought it'd be nice to have curves. Before you say it, I drew all the positions instead of making an autotile... At least, it's easy to convert.
While implementing my choices, I realized that there could be a unique combination leading to an alternate path for the player that I didn't think about. Now to write more dialogues branches and a new ending... that many players won't ever know about.
Another minigame done! You have to get an exact amount of liquid. Quite simple this time too. I don't want the player to be stuck with a minigame (d'you hear that, Still life's cookies puzzle?!). I took a screenshot (still in French): http://i.imgur.com/AKXRHiL.png
Dusting off RPG Maker MV and seriously working with it since COVID-19 has me with a lot of free time. Have a game project that is coming along steadily and I hope it proceeds past the alpha stage into something good now that I figured MV out.