Finally found a way to display multilanguage texts for the busts without having to use my temporary trick of variable storage. Now that I'll go all-busts, this will be useful.
The good thing with having a boring, slow-paced job is that it gives you plenty of time to think of your game. Already 4 pages of additionnal dialogues and counting!
I just realized that, while I was waiting for our little Easter Game to be approved in the Completed Games Thread, the game was already listed for more than a week, without me noticing x.x
So ... very delayed happy easter to everyone I guess? : D
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