I use BGM everywhere, but my game is story-focused, not a RPG. But that doesn't prevent BGS to be used as well. You have to correcly balance the volume, but it's not too hard.
And I don't use the autoplay because I prefer to have more control about the when and where + fade in/out.
It's a nice looking town!
Just a couple of things:
There's a house that seems floating above the garden below:
Also, the graveyard is at altitude 0 on the left side but should higher when coming from the right (you have to climb stairs to reach that entry).
It takes between 8 and 15 hours, depending on your reading speed and if you're looking at the optional content (NPCs, exploration, etc.)
I have a publisher but if that's okay for you (and them) I don't mind releasing on your website as well.
It's not a RPG game though, it's a mix of an...
Good news, the players like Bleeding Moons!
While it only has 3 review on Steam so far, they're all very positive about the game.
And all 5 players' reviews on GOG are positive too, rating the game a 4.6 out of 5!
Thank you and don't forget to leave reviews for the games you like :)
@Dororo Since you never see the full image ingame, you can make it smaller and seamless. It'll look bigger than it really is, for a fraction of the size.
GIMP (and surely other programs) has a filter to make a picture seamless.
I've been working on some ABS team A.I. for 'A New Suburbia', and thought I'd share.
I'm generally quite please although the AI is a little grenade heavy right now - Sneaking and stalking next! Please excuse the terrible map... it was just for ease of viewing!
Work starts today at 2pm. I hate jeans, but the dress code says I have to wear them... That's how I discovered I was a plus size. Shopping for my first pair of jeans.
Anyhow, I'll post a new video on TheDazzlingsAreBack as soon as I'm able to.