For those of you who saw and remember my post the other day about the dog's emergency vet trip and the shape she has been in here is an update, she is still extremely unsteady and weak but she actually ate some food for the first time since early Friday morning! It is Tuesday night to give you a time frame.
Dog has been really sick, had an emergency vet trip yesterday and been vomiting all night. I hope her meds start working soon...
She is very old(born in the late 90s) so any health problems...worry...us.
Ugh... Almost ready to make a thread about this stupid Common Event, nothing in it says to prevent the player from moving and it is set to "Parallel" as long as the switch is "On", but it still freezes the character. DX
Anyone here managed to never burn out on programming? My current limit is 3 months(6-8 hours per day, 7 days per week, 50 hour programming week on average), and then I just have to take a break, sometimes lasting few days(with at most 2 hours on programming per day). I've been always like this so far, so I admire those who can always be so passionate on programming
Automatic level scaling without an option to turn it off can be a very bad choice for a game. The worst I've ever seen was in Nightmare of Druaga, where if a power outage made your system turn off, the game detects it as an attempted cheat and overwrites your save while taking away your best gear, leaving you unable to progress at the late stages of the game, and unable to recover.