My friend suggested turning my 3D game into a RPGMaker game, but I couldn't figure out how to make the landscape destructible. Don't know if it is the program, or simply my inexpertize with scripting.
I'm in a much better mood about my game than I was 2-3 days ago. I keep switching between sideview and front because of the amount of assets needed for side (I'm drawing it all myself)... but I've decided to stick with front, for my own sanity. sidenote... people, planning is important. I've spent so long on just getting my game's ideas off the ground because I didn't plan ahead.
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