CaptainRadish Mar 26, 2018 Thread posted. Have to wait until the moderators give it the okay. I think it will be fine.
CaptainRadish Mar 25, 2018 Sorry about that. I'll rethink those screenshots into a full post in the development thread.
mlogan Mar 25, 2018 Please keep status updates to two a day. Also, if you want to share resources or something do so in the proper forum.
Please keep status updates to two a day. Also, if you want to share resources or something do so in the proper forum.
CaptainRadish Mar 25, 2018 Finally completed a map for personal playtesting with friends. Thanks to a brilliant script, this game will be first-person!
Finally completed a map for personal playtesting with friends. Thanks to a brilliant script, this game will be first-person!
CaptainRadish Feb 28, 2018 Just read the WeaponSkill script after doing the first 8-part lesson. I comprehend the syntax, but the meaning will take more time.
Just read the WeaponSkill script after doing the first 8-part lesson. I comprehend the syntax, but the meaning will take more time.
CaptainRadish Feb 28, 2018 Codecademy is quite engaging. The site says it takes 35 hours of effort to complete this Javascript course, btw. Definitely worth it.
Codecademy is quite engaging. The site says it takes 35 hours of effort to complete this Javascript course, btw. Definitely worth it.
CaptainRadish Feb 28, 2018 After software upgrade to 1.6.0 I had a flash of inspiration, continuing the project with a focus on adventure/exploration with same plot.
After software upgrade to 1.6.0 I had a flash of inspiration, continuing the project with a focus on adventure/exploration with same plot.
CaptainRadish Feb 19, 2018 Initial issues with Terrax Lighting resolved by software update. Deploying it to enhance dungeon immersion.
Initial issues with Terrax Lighting resolved by software update. Deploying it to enhance dungeon immersion.
CaptainRadish Feb 9, 2018 Revising my opening content to make it more fun. Monster-slaying, then the king's speech.