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  • So, Visustella Action Sequence Impact drops battle fps by about 18, and Debugger drops about 12. Together they do around 28, and also 10 down on the map. Guess I just have to avoid using these two so far.
    reminds me of the battle impact plugin for MV... tanks the framerate to 30 fps under most circumstances. only time it didn't was after I updated my PIXI files... but then half of the features stopped working.
    Just got FES pack for my MZ. The details of the tilesets and chars seem not very compatible with MZ rtp. Look like they are scaled up. Not saying it's bad, but just won't fit well.
    Yes, because original FES(DS) tiles are 16x16, ath MZ is 48x48 tile format. Not with with default RTP at all.
    So it's 3x instead 2x?
    I'm sorry I made a mistake, it's 24x24 original and it's resized to 48x48, so it's 2.
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Voting for the second round of the Map Madness Tournament is now live! Vote for your favorite in each matchup!
Just bought the Visustella All Waves bundle... Time to go IN!!
Oh, I was just confirmed I'll be doing small online classes during june - july, on one side I'm nervous and looking forward it, on the other one: I've became the very thing I swore to destroy. :kaodes:
Work starts today at 2pm. I hate jeans, but the dress code says I have to wear them... That's how I discovered I was a plus size. Shopping for my first pair of jeans.
Anyhow, I'll post a new video on TheDazzlingsAreBack as soon as I'm able to.

WIP :)
Added some cliffs / walls / roofs to the tilesheet and am currently working on roof objects to make them prettier and more variable. And of course, windows and doors that fit to the game's style.
I also adjusted the grass color but i have some issues with my display, so if it looks weird, please let me know :)

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