cetra777
Reaction score
48

Profile posts Latest activity Postings About

  • I have seen unanswered threads about this but they are all pretty old and I didn't want to necro-post. If you are having trouble with an error in the console about not being able to load sourcemap you can put this file in the libs folder of your js folder and it will fix it.

    • Like
    Reactions: TESTOSTERONE
    caethyril
    caethyril
    Or you can just remove that harmless warning by deleting this line at the end of the file(s), e.g. pixi.js:

    //# sourceMappingURL=pixi.js.map
    ATT_Turan
    ATT_Turan
    I dunno, the first Google result for me is an answered thread with the same solution to get rid of the warning (not error) above :wink:
    cetra777
    cetra777
    Oops that makes sense. I use duckduckgo. When I searched for it this morning I got two threads that didn't have answers but I found a stack oveflow entry with a similar problem in a different context and figured I would share. Didn't mean to double up.
    Happy weekend y'all. I have a new video out in my Let's Make a Game in RPG Maker MZ series out over on YouTube if you are interested.

    Also I am having a lot of fun combining my game making hobby with my love of dead mall videos and creepy pastas. As much as I love a good adventure story it is neat to be doing something different.
    I grabbed RPG Maker 2003 since it was on sale for $2.00. I have to say straight out of the box it is easier to use and more fun than MV or MZ. Obviously both newer engines do things that 2003 can't and I am not planning to switch over or anything but I was really impressed. The graphics are cute and the eventing is very complete.
    I found some inspiration and have started work on a Point and Click style exploration game in a dead mall. I am hopefully going to push MZ in some unexpected directions. I always love seeing the engine do things that folks might not expect. Its good to have found some direction. Thanks for the support a few weeks back when the writers blog was hitting heavy.
    • Like
    Reactions: ZombieKidzRule
    ZombieKidzRule
    ZombieKidzRule
    Sounds cool! Good luck! But now I am thinking about the opposite of a Dead Mall and wondering if going shopping is safe anymore.
    Feeling discouraged, trying to get a script written but writing is one of the hardest parts for me. Just keep swimming as the saying goes.
    • Like
    Reactions: Alright
    TheoAllen
    TheoAllen
    Or story script?
    gstv87
    gstv87
    "script" as in "plot detail", or "script" as in "program structure"?
    one requires embellishment.... the other, simplicity.
    ZombieKidzRule
    ZombieKidzRule
    If you mean story writing, I have been there. And I have found that unless you are on a deadline, it is best to take a break and come back. However, another thing you can try. Pretend like you are telling your story to someone and write everything down. Then, pretend someone said "AWESOME! Can you tell it to me again!" and then write it with more embellishment and more detail. Repeat until satisfied.
    I added an new video to my plugin writing tutorial series for MZ. This is a short one that goes over aliasing functions, the how and why. Feel free to check it out at the link in my Signature. I have also been having a good time working on some custom monsters for my game I am working on. I hope everyone is having a good day. :)
    I had a status update get deleted. I really appreciate that the mod took the time to let me know what was wrong with it. I am wondering if there is a post guidelines thread for these status updates? I don't want to accidentally break rules or cause trouble. Thanks!
    cetra777
    cetra777
    Thank you :)
    Shaz
    Shaz
    it wasn't really that it broke any rules, but that you'd posted it as a thread and it still hasn't been approved yet, so shouldn't be posted on the status feed either.
    cetra777
    cetra777
    Got it. That makes sense. I am still kind of figuring out how to use the forum. I probably would not have made a thread if I'd realized sooner I could just post a link here. I will know for next time. Thanks again for letting me know.
    It has been nearly three weeks of mania but I think I might get some sleep tonight. It has been fun coding all night though. Reminds me of college.
    Also procrastination is amazing. I spent four days making a plugin instead of working on the plot writing of my game project. Oh well, at least I learned a lot.
    In addition to mapping I did some bug fixing and ironed out the scene where the next two player characters join the party and came up with a pretty neat teleportation effect to start the game with.

    asCd4bp.png

    SWyNmuq.png

    I started with the ship sample in the 8-bit asset pack and am modifying. I have an event that gets rid of the pirate flags and pirates once the player takes over the ship. I am sure I will continue to make changes but I am happy with the initial work.
    I made a little progress today and have an extra day off tomorrow to make some more progress. Working on a pirate ship interior just now.
    Happy New Year 2023 from Washington State, USA. May we all have a fruitful, healthy, and compassionate trip around the sun this year!
  • Loading…
  • Loading…
  • Loading…

Latest Threads

Latest Posts

Latest Profile Posts

Hello everyone im back haha, so im planning to Restart my RPGMAKER project next year when i get new gear to work, But currently im working in Trading card games, if anyone is interested in this world please visit my website :

From there you will be able yo access to my social network profiles or my Discord server.
Good luck to everyone :)
Going back through and fixin' up the dialogue.
Thanks to @Iron_Brew for helping me with this one. Makes you think.
Jaminham.PNG
Experimenting with MV-style spriting, made a round guy :)

image.png
Don’t forget to catch Advent Day #3 compiled right here! Hmm. Let’s make today’s question…what is your favorite dish served at your holiday dinner?
All of the male sprites in New Dawn for the are built off of the third sprite I ever made on top of the first sprite base I made nearly a year ago, and now I'm making the female sprite base, and just by virtue of the amount of elapsed time and the number of sprites I've made since then, I think I'm going to have to revise all of my male sprites at some point.

Forum statistics

Threads
136,727
Messages
1,269,212
Members
180,443
Latest member
picamoles
Top