Recent content by changefly

  1. MUSH Audio Engine - Spatial Audio/Voice Acting/New Channels/etc.

    So sorry for the late respond! I am using the latest version, and I started a new project, created an event running ME, and tested. After ME finished, BGM faded out. Didn't change any plugin config, just enabled it, and did not even use any plugin command. Thanks~
  2. MUSH Audio Engine - Spatial Audio/Voice Acting/New Channels/etc.

    Map. BGM was simply from map autoplay, and ME was just from an event. After ME finished, BGM resumed for a second and then stopped. I have disabled all of the plugins except MUSH Audio Engine.
  3. MUSH Audio Engine - Spatial Audio/Voice Acting/New Channels/etc.

    Thank you for the plugin! Working well! But I found that after I played ME, BGM stopped for some reason.. No idea why it happened.

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I did an experiment to try to solve the art style problem between RTP and 3D models.
But, it feels this grimdark world is going to end even faster. :kaoswt2:
Solovei wrote on caethyril's profile.
Hi, just wanted to say, thank you for helping me fix that event with the step count! I followed your example exactly and it works now:kaojoy:
still waiting for original character contest 3 bust/face dlc release :kaoluv:
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Continued work. Still a WIP, some need some retouching. Stimpak, Radaway, Psycho, Jet, Mentats, Medex(ish/needs to be purple), bloodpack, glowing bloodpack. Made some Nuka too. Need to make Rad-X.
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Done translating our projects intro sequence : D

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