Chef
Last Activity:
Oct 21, 2019 at 1:14 PM
Joined:
Oct 13, 2017
Messages:
277
Likes Received:
123
Trophy Points:
43

Following 2

Followers 2

Gender:
Male
Home Page:
Location:
The Netherlands
Occupation:
PC Builder, Indie Developer.

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Chef

yeet, Male, from The Netherlands

Veteran

Unpopular opinion: Link's Awakening on Switch kinda sucks Sep 21, 2019

Chef was last seen:
Oct 21, 2019 at 1:14 PM
    1. Chef
      Chef
      First IGMC project sent in, wml
      1. Finnuval, SmashArtist and l8rose like this.
    2. Chef
      Chef
      It was this exact moment when I gloriously grabbed yesterdays back-up after todays' project got corrupted
      1. View previous comments...
      2. HexMozart88
        HexMozart88
        Which reminds me... *opens files*
        Nov 27, 2018
      3. Mystic_Enigma
        Mystic_Enigma
        *Casually backs up own project...*
        Nov 27, 2018
        MushroomCake28 likes this.
      4. Kupotepo
        Kupotepo
        It is ok. You live and you learn. It might give you a reason to start a new project and being more careful. It is very tired I agree; however, you get a new creative way to make your game more interesting.
        Nov 27, 2018
    3. Chef
      Chef
      Are there more RPG Maker games that don't use the battle mechanic at all? Or are very different than the usual?
      1. View previous comments...
      2. RetroExcellent
        RetroExcellent
        I actually will be using an on map action battle in the vein of secret of mana. I've got it working, just need to condense it so it's smoother.
        Nov 9, 2018
        Chef likes this.
      3. OnslaughtSupply
        OnslaughtSupply
        There's a ton of exploratory adventure games without combat. I did one a couple months back that won a jam. It's so much easier than balancing combat.
        Nov 9, 2018
        Chef likes this.
      4. Chef
        Chef
        Yeah I know, it's much more fun to develop for
        Nov 9, 2018
    4. Chef
      Chef
      If anyone knows how to gain public for a game, please help
      1. SpaceBot
        SpaceBot
        Networking. Youtube, fb, etc.
        Nov 6, 2018
      2. Kyuukon
        Kyuukon
        Just keep in mind it won't be easy if you use mostly stock assets.
        Nov 6, 2018
        SpaceBot likes this.
    5. Finnuval
      Finnuval
      hallo daar, alles goed?
      (Hi there, how's it going?)(For our non-Dutch friends on here lol
      1. The Stranger likes this.
      2. View previous comments...
      3. The Stranger
        The Stranger
        I read 'hallo daar, alles goed?' as 'Hello there, all is\all's good?' :) I frequently recognise words in German too. Guess it makes sense, what with English being a Germanic language.
        Oct 12, 2018
        Finnuval likes this.
      4. Finnuval
        Finnuval
        @The Stranger Yeah most of the difference is in the grammatics and the use of some words from french but largely similar indeed
        Oct 12, 2018
        The Stranger likes this.
      5. The Stranger
        The Stranger
        I used to enjoy learning bits and pieces of Old English. It was really cool seeing how modern words evolved from it. The word evil, for example, came from yfel. Anyway, sorry for derailing your status.
        Oct 12, 2018
        Finnuval likes this.
    6. Chef
      Chef
    7. Chef
      Chef
      Main project about 60% finished...
      1. Sauteed_Onion likes this.
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  • About

    Gender:
    Male
    Home Page:
    https://ViegolTech.nl/us
    Location:
    The Netherlands
    Occupation:
    PC Builder, Indie Developer.
    About Me:
    Sort of human but not really.
    First Language:
    Dutch
    Primarily Uses:
    RMMV
    Interests:
    Puzzles, Resident Evil, Adventure, Zelda, Monster Hunter, problem solving
    Arend Karren, working @ViegolTech as a new Indie Developer.

    At the moment I'm working on Almanac, best described as a combination between open-world Zelda, Banjo-Kazooie, and Fez. It will be released on the Switch somewhere in 2020.

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    I like turtles.