It really depends, is the character fully colorblind or is he not able to see a certain color spectrum? If he only sees in black and white, it might be a whole lot easier to tint the screen gray with an event
If he's color blind in certain color spectrums then you might need to recolor the...
It should be pretty simple
to make sure that your player has all 3 you need to setup conditional branches that check for those 3 items, if the player doesnt have one of them, display a text that they need to find all 3 (or some other text that you want)
It would probably look like this
If you want different events to happen on certain hp then you could just set a variable for the hero's hp in
game data - actor - hp
On default the player wouldnt die from poison, it's probably because you checked the knockout from slip/floor damage box in systems.
But im still not sure what you...
i just remembered the damage floor feature that barely anyone uses. it literally does the same thing but it does it directly to the players HP. that method might be simpler then using the steps counter or the other method
There's an easier solution by using a wait timer after decreasing the variable, you could estimate how many frames it takes for one step and use it as your wait frame, just remember that running and walking takes different amount of frames to execute
Read the lower ones, i didnt see your screenshot at first.
Im talking about the 2nd page with the conditonal branch, the script Player.IsMoving makes it so it counts every frame when the player moves
As in, if one step takes 60 frames then it'll repeat the event 60 times for each step
Can you take a screenshot of the event? Might help a lot more
But for now what i can tell is that you made the change variable to set instead of add
My bad, screenshot didnt load for me
So from what im seeing is that the script doesnt count each step but instead every frame when the player...
What really boils me is how most isekai if not all dont even capitalize on the fact that you're from a different world. When you get rid of the whole transported to a new world trope what you get is just a fantasy story. Why not play on the fact that you lived in another world? Why not instead...
I assume you've played clicker games or roguelike before, they're just repetition over and over again. It's not much different from a tower climber in how it's just repetition of the same thing.
If you have that sort of dilemma then maybe a tower climbing game isnt what you're looking to do...
You can definitely do this by using a dedicated switch for the evac item. Turning it on and off when the conditions are met.
For the timer, you could use a variable that counts down 5 minutes real time (tho rpg maker seems a bit inconsistent with frame time)
For the healing item you can also...
Since you said i might need a few plugins, do you have any that you could recommend?
I'd honestly rather have my workload be simpler with plugins rather than having to use complicated events
Definitely not necessary as you can probably do it yourself if you're familiar with the languange. But an editor would be nice for some extra polish.
Would i pay? If a project is big enough, i'd definitely need a helping hand
The nick "Toeuia" that I'm using comes from a, idk, you okay the chess game while chit chatting them. The first two are students. Then you know, finally, the champion, and then the champion's sensei. I played like this so many times until suddenly there's another chess master. Very naive but super smart. After he lost, he kinda advised me not to give up on chest. Because the next one was never seen beaten. Touya.
This is Krizzirk Toeuia Aeslan, I'm picking up transmission. Draftwingeds on, duty on, exhaust ready. 310 Immulicationsers approaching. I'll take the cake and----hold it!!! My Cosvere Radar detected 3001 of them!!