Here's the help section of the DEX WeightLimit plugin by Procraftynation:
* 1. Item Tags - placed in the Note section of an Item in the Database
* <Weight: [AMOUNT]>
* Specify the weight of an item
* Example: <Weight: 10>
* <WeightLimitAdd: [AMOUNT]>
It just adds a basic item weight/encumbrance system. It's a shame because it was the best plugin I've found that does that. I've experimented with a couple others and they either don't work/are way overcomplicated
That helped me figure it out - the incompatibility is with the DEX Weight Limit plugin. Baffling, considering that plugin isn't throwing errors in the console and I can't imagine what it would have to do with the Party System. Game works fine with either enabled, won't work with both.
The Orange Hud Line Copy is there to add another line to the Orange HUD - you're supposed to be able to do that as many times as you need, so I don't think it's that.
I'll try all that with a new project.
I did try re-arranging, as I mentioned in the OP, and I tried just turning off all of the ones listed in the first error message. That just led to the same error message, with the console throwing out five or six NEW plugins that were throwing errors. I went into the JS files to look at the...
I don't see how it could be anything other than the Party Plugin, since everything works perfectly fine without it, and nothing works with it. No, I didn't skip part of the error sequence.
I cannot launch a new game, or load a save game, with the Party Plugin installed. I get the same error...
I've been struggling to get Yanfly's Party System to work for a while. I've scoured the threads and it seems this plugin has created similar problems with the same error message for other people, but I wasn't able to find any solution that worked for my own project.
I know this is an older plugin and you might not have worked on it in a while, but I was just wondering if you had any idea why I'm getting a conflict with Yanfly's Actor Variables and More Status Menu Pages (both utility plugins also using the StatusMenuCore).
If I place your plugin below...
Hi everyone, this is actually my first post on the forums but I've been lurking for months. Looking forward to being a bigger part of the community.
I'm working on a game called End of Solitude, which is actually based on a novel I wrote. It's a dystopian/sci fi story with action and survival...
With my project, I want the player to have access to all the tools they need to get from New Game to Credits as soon as possible; I want the player's progress to only be impeded by the player not knowing how to use the tools the game provides.