Chrisx994
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  • I ended up making a big mess with first beta. Oh well, time to work harder, not to complain!
    Chrisx994
    Chrisx994
    I released a 600mb game package, so i'm fixing that for now, i was able to reduce size to less than 200mb (compressed) but i cant get lower. Thanks for your words!
    OmnislashXX
    OmnislashXX
    Yeah, I'll be doing the cleaning up when I'm done with mine. That shouldn't be until the next few years.
    Chrisx994
    Chrisx994
    Good luck!
    I wish google drive had a download counter. I'd like to understand if someone is downloading my game or if it is a total fail >.<
    Finishing translation finally. I can share my game from my website link or i have to drop dropbox link here?
    Kes
    Kes
    If by 'here' you mean Updates then I suggest it would be better from a game thread. That way people have a chance to decide if the game interests them before following the link.
    Chrisx994
    Chrisx994
    By here i mean my game thread, not updates. Just asking if it can be my site link or dropbox link
    Thanking my cats in my game credits is weird? I mean the snuggled and purred around me the whole time.
    I'm stuck on writing last riddle hints.. and everytime i open rpg maker and still can't make it i go back to MuseScore and i do a new song.
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    Reactions: Starbird_Resources
    The Mighty Palm
    The Mighty Palm
    What about: I need to breathe but am not alive. I can be young or old but I can not die.
    Bonkers
    Bonkers
    I always make them too hard for people initially. The best way to gauge them and tailor them to an audience is to put them to someone who hasn't solved the riddle before and see how they approach it, or what they thought would have given it away if they had told it.
    Chrisx994
    Chrisx994
    I made a riddle where you need to play a piano, the problem is that i dont know how to write hints that the ghosts in the room give to the player. I have it working and everything, but i cant write hints.
    Doing private lessons to kids is so so so depressing. I have such a bad headache when i finish i can't work on my project
    In the end i wasn't able to have a working active and wait atb battle system. Oh well, it'll be for the next game.
    MushroomCake28
    MushroomCake28
    Pretty sure there's some plugin/script for that. Or, if you're up to the challenge, you can code your own.
    Chrisx994
    Chrisx994
    I know there is, it's just i'd have to do more work on a game in testing phase.
    I have to rewrite half of my game's dialgoues = w = Relationships bewteen characters looks too forced.
    Chrisx994
    Chrisx994
    Same happens to me. Oh well, I'll work on it again
    Sharm
    Sharm
    It's strange for me to think of dialogue as hard, I have a much harder time with everything else. I guess everyone has their own strengths and weaknesses in writing. If it's forced, are the pair actually a good fit for each other? I find it easiest to write dialogue when it happens naturally due to the type of people they are.
    Chrisx994
    Chrisx994
    They're actually opposite: one is very serious and quiet, one is really noisy and playful. I just have to add more dialogues or they will become friends for the power of plot armor :/
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