So I'm translating a game of mine into English and one of my characters has a tendency to throw English words in the middle of his sentences. What language do you think I should adapt this peculiarity to?
I released a test version of my game on itch.io. If anyone wants to check it out, here's the link (for now in Brazilian Portuguese only, sorry).
https://rafael-lobo.itch.io/insolita
Godot's coding language somehow makes my head spin more than Unity's. (No, I'm not switching to Godot, I've just been seeing a few games in that engine.)
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