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    It's been a while since the last Da Update. Been doing a lot of outline work. However, I did manage to get most of the visual elements of my battle system done. So that's nice.

    Now that IGMC is over, I want to give a big special THANK YOU for all of those who checked out and reviewed my game. I sincerely want to improve as a game developer and seeing those actively engaging with my product and giving me critiques on how to be better in the future is something I value immensely.
    I feel like I went through one of those anime time skips IRL after I played Splatoon 3 the other day.

    I improved so much since my days playing first game.
    I got a philosophical for y'all...

    Is an RPG truly an RPG without an obligatory sliding block puzzle in it?
    Yes. In 5 games I've done it once, and I consider the other 4 to be RPGs
    The real obligatory sliding block puzzle was the friends we made along the way.
    • Love
    Reactions: Jragyn
    is it a game and do you play a role
    [ ] y
    [ ] n
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    Reactions: Ami
    I'm still undecided weather or not I should add minor swearing to my game. Like I'm going for an all ages demographic... but the idea of a cartoon character saying dammit, hell, or crap in normal conversation is really funny to me.
    If it fits the character I think it is fine. but if you want to be sure to be fine with everybody you can use Pseudo-cursing.
    Philosophus Vagus
    Philosophus Vagus
    Just use ye old timey swears, some of them are hilarious and people are hypocrites by nature so almost no one is going to get offended by them even if you use old timey curses that by definition are more offensive in meaning than their modern counterparts.
    no "all ages demographic" game is ever free of any blame, anywhere.
    just leave the swearing as you intend, slap a big 16+ rating tag on the cover and call it a day.
    if anyone says anything to you about it, you quietly point them to the rating tag.
    until 18 years of age, any kid is the responsibility of their parents.
    don't parent other people's kids.... it's not your responsibility.
    You know what time it is? That's right, it's time for Da Update.

    After a few attempts, I finally made a title screen that doesn't lag the game completely. it's still subject to change but the base of it is there. I also added some accessibility options like a choice in a more readable font or window skin.

    IDK if it was my upbringing as someone with a truckdriver parent, but I love the feeling of going into a gas station and getting different kinds of snacks for a long car ride.

    At our Gas Stations Consumables cost up to twice the Price you would pay in a normal Store. Quitting or minimizing that habit could safe you lots of Money.

    But i like the Idea and the Picture.
    As a truck driver who makes a daily 6 hour run, I know what you mean. XD
    It's time for Da Update...

    Prototyping some overworld abilities. Some of the characters you'll meet on your journey can use special overworld skills to travel around. This can be something like digging holes in the ground or getting hints towards your next objective.

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There was a tutorial on how to draw anime eyes. Just draw Among Us. So I tried.
DamageActor3_7.png added!

Making a "characters first appearance" drawing for my game. Now I just have to finish the sprite art animation for her grand entrance.​
New area being started today. It leads to one of the games 2 optional bosses.
A secret desire of mine: I want to make a horror game based on Celtic mythology. I've seen plenty of Greek, Japanese and Norse mythology-based horror games, but I don't think I've ever seen a Celtic-based horror game anywhere...

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