Recent content by cLeigh33

  1. cLeigh33

    Nothing like a leisurely Sunday playing around with my events!

    Nothing like a leisurely Sunday playing around with my events!
  2. cLeigh33

    I hear that!

    I hear that!
  3. cLeigh33

    Nothing like eighty-seven coffees to go with not finishing a map!

    Nothing like eighty-seven coffees to go with not finishing a map!
  4. cLeigh33

    Wow. The Silver Case is wild.

    Wow. The Silver Case is wild.
  5. cLeigh33

    RMMV Traum

    Eesh, so that took me a while to get to playing! Life's like that, I guess. Anyway, having just achieved my first ending, I just wanted to state how much I actually enjoyed this game! The assets used and presentation of it in general came across to me as quite professional, and flowed far more...
  6. cLeigh33

    RMMV Traum

    Wow, I really love the look of this! The use of dark colours and the music especially. I'll download it now and come back with a bit of feedback once I've had the chance to play it.

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Potato The game! Few concepts for characters to my game.
Well, well, well, well....Lemme get a look at this fanart.
The Google Play rating for one of my games finally rose above 4.0 after getting review-bombed from a $0 sale. Now the game's sales are doing much better when discounted, so that's nice.
I'm getting close to releasing a demo. Working on formatting my Games in Development post.
I always see a few people asking for C# in next engine and I always thought: Do I not know enough about that language to tell it will affect extensibility and customizability to the negative? Watching a video from SumRndmDde today I feel confirmed.

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