Recent content by cockroach

  1. cockroach

    cockroach's Skill Tree

    Sorry guys, I realized the file uploaded here was corrupted, or something. Now I uploaded a valid one. (I was away for several months so I couldn't access the files before) If any of you have critics, suggestions regarding the script, it is more than welcome. :)
  2. cockroach

    Undeniably Sexy: A Thief's Tale

    I've played this game many years ago... and I have to say it is inspiring. Many RM stories follows old cliches, and many characters you see in them are either overdramatic or unspirited. It isn't the case of this particular game. The protagonist absolutely doesn't follow the regular pattern...
  3. cockroach

    What engine are you currently using?

    I wish there was a RPG Maker with XP mapping style and sprite pattern, and with VX Ace scripting, database, and sprite/faceset generator add-ons. I'd be using that one... While there isn't, I'm using XP :P
  4. cockroach

    RPG MAKER MV OFFICIAL PAGE

    The best alternative to me would be having, under a "Preferences" tab, a way to tell the editor if you want to go full-control or automated. In the first mode, you would have access to all the layers, and each separately, and insert any tile you want in any of them (that would avoid the...
  5. cockroach

    RPG MAKER MV OFFICIAL PAGE

    lol RMXP already had a great solution for that... and it is such a basic issue, to make up a "brand new feature" ._. (and honestly this "automated upper layer" worries me. each version of RM we have less direct control, or clarity, in map editing...)
  6. cockroach

    Animated RTP Monster Characters

    Kerberos is animated too! Didn't turn out so well because I lost patience... those three heads are a pain to redraw, and I had the terrible idea of making them attack one at a time. :| Guess I'll jump to Monsters (crab and slime) next, then I'll shall do Goblin02, Bird02, Devil02, Angel02...
  7. cockroach

    cockroach's Skill Tree

    Yes, I guess all you need to do is going in the window classes and setting self.back_opacity, or self.opacity to 0, or any value you want. Then, show your sprite or whatever you want in a Z lower than everything else. Did a quick test here: And please give me some feedback if you look at it...
  8. cockroach

    cockroach's Skill Tree

    cockroach's Skill Tree Hi, this is my skill tree script. :) It is meant to be a simple but effective skill tree, as Diablo II's one. So features implemented are pretty much the essential ones a skill tree should have. Multiple Skill Trees per class: Each actor starts with the skill trees...
  9. cockroach

    [RMXP] Doing a SkillTree system and having an issue with Sprites...

    Thanks for the suggestions. I thought about drawing manually with maths and stuff the arrows, but that would look kinda rough and wouldn't allow an easy customization. So I went for the rotated sprites. This system is done, actually. I'm posting the updated demo while I prepare it to be posted...
  10. cockroach

    Critique my Healer class

    I suggest you not telling the player to choose an alignment for the entire game, but being able to change between them as they please. The current alignment can define which spells are you learning at a certain level... Then, if you're heading good path, you'll learn more good-aligned spells, as...
  11. cockroach

    [RMXP] Doing a SkillTree system and having an issue with Sprites...

    I'm basically doing this Skill Tree system, which permits actors to learn their skills from multiple skill trees and level them up, and whatnot. But I'm not so experienced in the fields of scripting and having some trouble with Sprites. Here's a screenshot of how it looks. The core mechanics...
  12. cockroach

    Starting a Custom Rogue-Like Battle System

    Hi guys. I made this thread because I'm doing a system of my own in RMXP and I'd like some help in what's best to begin with. My project placeholder name is Rogue-Like System. It introduces a turn-based battle system in the Map environment, by making the battle interactions take place in the...
  13. cockroach

    See-Through Scenery Script

    See-Through Scenery Script Another very simple edit I have made so you can see Characters (events in general) behind trees, houses and so on. It just changes a couple of lines in some methods in the SpriteSet_Map and Sprite_Character, so it isn't a big deal, really. But the result is quite...
  14. cockroach

    Humble Game Making Bundle

    I just bought this thing, and I'm having a problem using the coupons for RPG Maker 2000/2003. It says in the usage orientation I should add the RPG Makers to my cart in any combination. And when I go add the coupons it only allows me to add 1 coupon at a time. Any of you had this issue too? (I...
  15. cockroach

    8-Actor Party

    8-Actor-Party This is a very simple edit I have made so the RMXP engine allows 8 heroes and show them in all the instances necessary. It consists mostly of firstly allowing the party to have 8 heroes, then tweaking the MenuStatus, the Shop, Item Usage, the default Battle System, the Save...

Latest Threads

Latest Profile Posts

The more I look at the QPlugins... The more I am amazed at what they can do. Which I'm not going to lie is pretty awkward, because I already consider them far and away the best plugins MV has to offer. :kaoback:
spending a week trying to figure out what was wrong with my font has me DED
504 threads to go upon the time of this post until the forum reaches 100k threads. Thread Dead Redemption. Thready Van Halen. Thread Zeppelin. Doesn't have to be a band or a game
Random thought: Looks like putting in effort in learning a language is like a taboo for most people. :kaoswt2:
Not sure about RPG Maker MZ ; We see a lot of things, but they could have enhanced a lot of things in MV first... We're at the era of updates nowadays, not new products over and over and over :/

Forum statistics

Threads
99,500
Messages
966,128
Members
131,133
Latest member
guuh1
Top