Cootadude
Reaction score
34

Profile posts Latest activity Postings About

  • Just finished working on my Dynamic Music System and Music Randomizer, I just feel so happy I finished it!
    RCXDan
    RCXDan
    Dynamic music system?
    gstv87
    gstv87
    how many sub-mixes per track, in average? event-driven or environment-driven?
    Cootadude
    Cootadude
    Each song has a average of 5 segments that are randomized with events (Each song has a Fade In & Fade Out file that is used to help make it sound smooth.), I had to edit the music with audacity to make them work for the System so that with events I can change the song or add something smoothly without it being noticeable.
    With how the system is built I can use event or region/Terrain Tag to trigger a song change.
    • Wow
    Reactions: RCXDan
    Got fired from my job because they found someone more "Professional" and "Better" then me so I had more time to work on a tower defense prototype for a friend, I will upload tutorials on how to make it yourself once it's finished.
  • Loading…
  • Loading…
  • Loading…

Latest Threads

Latest Posts

Latest Profile Posts

Time to wear a new face again...

Should keep things interesting huh? @EpicFILE :p
unknown.png

Been feeling that my characters spent too much time exploring caves, so I figured it was time to explore abandoned keeps instead.
Did you had some minor hitches with RMMZ? Come report to my topic where I did the same! [Just another rant from a RM veteran + Suggestions and Solutions] All opinions are welcome!
Squashing some bugs before releasing plugin :LZScool:The testing phase is taking more time than what I expected...

Forum statistics

Threads
110,329
Messages
1,052,382
Members
143,368
Latest member
indecisivesidekick
Top