Your game has strong and unique concept, I really like the idea of octagon / crystal skills and jigsaw chain coop system! The quality of the graphic is mind blowing (Those battler & skill animation are really nice! love it!). Looking forward for a demo! Also, goodluck on the Middle East Games con!
Avelions 5 - God Realms Demo v1.00 is out
+ 1~2 hours gameplay
+ Battle System test until you fight the first Boss
+ Game Menu 70% done
+ 3~6 Major locations are available
+ Avelions 1 ~ 4 Reminiscenes
+ Virtual Trainer test
Here's the direct link (Google Drive 500MB+) :
Hello, it's been a while! Now, let's take a look into the Battle System.
It's Moghunter's LMBS (Linear Motion Battle System). You can read the details on the first page.
Credits : RMV Linear Motion Battle System by Moghunter
You can find this plugins here ...
Hi, Cyanide. Thank you so much for this amazing tilesets! I really love it.
I used a lot of your tileset (especially plants, flowers, grass) in the first area of my game.
The style of your work blends well with the other tilesets too.
Thanks again for sharing!
Hello, sorry for being lazy lately. Here's a major update before the game demo is released.
Let's take a look!
I added a new mini game called Triple Duels - Card Battle.
The battles are based on strategy+card skills combo, so prepare to put your best deck
to this 3 on 3...
You can get the golden gems from purple leechzard near Celese Town,
or green venom creeper in East Gouran Forest. and the other "chief" monsters.
They're stronger than average monster that you encounter.
Check Recycle Bin first, but if it is not there, a free file recovery program can recover deleted files.
I have 100% completion save file, (no more quests or side missions), but the bad news is,
my character was trapped in a dungeon (Tomb of the Emperor) with the hardest secret boss to deal with.
Yep. Just like I said, except the fanmade ones, my games need a lot of improvements in storytelling, it lacks nuances and such. I'll do my best to improve that in Avelions 5, (that's why the game progress is pretty slow). Sure, why not. Let's talk there.
*Sorry for late reply, been busy...
Yeah, the bird is the boredom itself, sometimes it's getting a bit tedious to do things like this, even if it's a hobby. Trying my best not to fall and left the projects. XD I couldn't agree with you more. Starting a new one is pretty easy, it's the most fun period. But finishing is a whole...
PVGames creates dozen ground decals, I make custom tilesets from these assets. Almost 80% graphics in Avelions 5 is made by editing, largely a matter of personal likes and preference. I purchased some cool stuff from PVGames and I really love it so far. :) The same goes to sprites and the other...
Yes, morale +100 is more than enough! lol Thanks! The map design is a blend that combines "old" and "new" assets, they're a different size and style. Thus, I'm dealing with a major inconsistency in these assets right now. To be fair, these screenshots don't do justice to the game yet (I found...
Thank you so much! I'd never thought someone would be kind enough to give me such morale-boosting words. Your post raises the bar of my confidence, A LOT.haha Just checked your artwork in pixiv, c'mon man, you're an awesome artist! You really ought to get such praises, not me. I'm really bad in...
I promise to choose good names for new character and location in this game. at least, to the point anyone can remember it easily.
off topic, do you make character bust / picture in various poses too? Sure why not, actually I'd love to help each other, I'm just too shy to ask it to the...
Hey there, sorry for not replying earlier. Thank you! Yes, the game UI and HUD are things I like to do the most, I almost have finished all of it. Oh dang, you're right. These weird names are in the game lore already, I forgot that.lol Since it's still in the same universe, I guess I can't help...
I just successfully tested changing music by region, and changing it between continents on the world map after getting on/off the airship. I had to override the default audio transitions with eventing to make it change smoothly but it worked.