I have always wondered why you have to pay real-life currency (more specifically in japanese yen) to fuse personas in persona games, what are the Velvet Room residents are even going to do with that money?
Following the footsteps of an old successful title is an easy recipe of disaster, as what's considered top quality 5 years ago are now the norm nowadays. You gotta put it at least twice the effort to expect the same results.
ESAMarathon on Twitch, now streaming "Eat Girl". Yep, that's the title of a game... Apparently it's a Pacman knockoff.... Which is of course the only logical conclusion one would get from a name like "Eat Girl". I can't believe anybody would think anything else!
Super stoked i just finished my first town in my project, by finished i mean i can always add more decorative aesthetics and the NPCs don't talk yet but the mapping is complete and all the important chess pieces are present!
My brain: Hey, I have an idea how to make the transition to the main story quest in The Wastes more natural!
My brain: You need to remake the hotel you start out in, it's not realistic enough.
Me: Ok... This was unexpected, but I can do it.
My brain: Now make each hotel floor 5 times as large to match the main part. Oh, you also need to make a bunch of new npcs to fill in the space on these maps.