Recent content by CreativeVulpine

  1. CreativeVulpine

    uh oh, stuck on a script. :p

    uh oh, stuck on a script. :p
  2. CreativeVulpine

    Script to compare coordinates between 2 events in MV

    ◆Script:if ($gameVariables.value(5) && $gameVariables.value(6) === $gameVariables.value(8) && $gameVariables.value(9)) { $gameSwitches.setValue(3,true); } I am trying to get the XY coordinates of one event to compare to another, and if they are true have my 3rd switch...
  3. CreativeVulpine

    RPG Maker MV Beginner Tutorial Series

    I found you on youtube before I came here. Your tutorials are very insightful, and have helped a lot! <3
  4. CreativeVulpine

    It's really good! The guitar portions remind me of MHA. x3

    It's really good! The guitar portions remind me of MHA. x3
  5. CreativeVulpine

    I'm back and looking to game! Look out!:kaopride:

    I'm back and looking to game! Look out!:kaopride:
  6. CreativeVulpine

    Battle Test not running

    Okay I rearranged my plugins. However it seems the error now only comes up when I have the LunaEngine enabled. How do I fix the LunaticEngine?
  7. CreativeVulpine

    Battle Test not running

    RPG Maker MV 1.61 When I run a Battle test it displays this error Edit: it also displays in ingame battle.
  8. CreativeVulpine

    YanFly Region Restriction - Restrict multiple regions

    How do I restrict multiple regions to events. I want the event to not pass through regions 1 and 2, while only allowing the player to pass through region 2. I tried just added the region as shown, however it then cancels the restriction on region 1.
  9. CreativeVulpine

    Hi! I am new to rpg maker mv

    Awesome! =) Let's rock it!
  10. CreativeVulpine

    Having trouble with YanFly's Quest Journal Plugin

    Oh wow! I forgot to add the core message plugin. Thanks for the help, it works now. =)
  11. CreativeVulpine

    Having trouble with YanFly's Quest Journal Plugin

    Oh, my apologies. Thank you! I have it in the post now. :yswt:
  12. CreativeVulpine

    Happy New Year! Time to learn more and keep on going!

    Happy New Year! Time to learn more and keep on going!
  13. CreativeVulpine

    Hi! I am new to rpg maker mv

    It just goes to show that one should not underestimate the intelligence of nature, and animals. My pet hen proved just how cunning she could be despite her stereotype. Comes to her name, uses the dog door, figured out that humans gardening equals food, and gates can be lifted if she limbos deep...
  14. CreativeVulpine

    Having trouble with YanFly's Quest Journal Plugin

    Alright, thank you! I have edited the first post with all that info. =)
  15. CreativeVulpine

    Hi! I am new to rpg maker mv

    I love that movie! Yeah foxes and cats are my favorite animals for cunning, and mystery. The Fantastic Mr. Fox inspired me.

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Is it strange that dropping acid is improving my game development?
I'm starting to wonder if I should go the Half Minute Hero route with my game. The character's main weapon is logistically way too strong. So I can't really let the player continuously grow it.... But if they had to build it up each time like HMH, that could work. Also it lets me take advantage of my randomly generated maps so much more. Hmm... This could work! :LZSexcite:
std::vector, std::map and std::string. Three reasons why I'd take C++ over C. :D
Today, 1,932 RPG Maker fans died from being too wow'ed. May they rest in peace.
I urge *every single one of you* to play this demo from Mhin Ra: https://forums.rpgmakerweb.com/index.php?threads/players-wanted-for-alpha-long-journey-to-farewell.123326/. It's simply amazing, it's a very high quality product with very good gameplay. This amount of effort must be recognized.

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