for those wondering what the darkside of game development is... its those who prefer making a game as challanging as possible without regard for the player's preferance.... and those who think the modern gamer is spoiled with low encounter rates and fast travel... back to the old ways back to when every move had to be strategized.... long live the darkside
i would like to thank the moderators, shaz archia, and anders (only ones i can name off top of head), and all the people of this community for all the help and insightful conversations, you have all helped me to become better at my craft, i hope one day to release a product worthy of being played by you all
Let's promote our amazing artists in RPG Maker community! I posted right now about my game Phil Alone on Twitter and I decided to thanks Lime Zu, the amazing artist that did all the pixel assets for my game!
I just realised that the reason behind me not being able to make a game may be the lack of my original resources. I just dont like the look of MV faces and sprites, lol. Guess I will have make my own art.
So here's a fun/tragic fact about me: I have an awful memory. But to be correct, I have memory "leaks". My memory is actually amazing, my issue is I can't keep memories for long, in fact, I once forgot my name.