dancing dancing dancing all night long.....making my characters dance with me is so fun, making the enemies die badly cuase i'm hungry lets get this day started
playing my favorite rpgs again for inspiration in town and dungeon design, also for maps, is less more or is it better to get as detailed as possible when you can?
gah why is mapping and eventing so hard.....anyways done with chapter 4 today.....guess i might be half way done with chapter 5 by next week......then i have to test all that to make sure it is well balance and challanging to make sure i didnt mess up the stats......so much work so little time T_T how do you all do it and not go insane?
ok new name to fit new pic, anyways game is going slowly cuase i'm soloing it (getting help from others in terms of plug ins and they will get credit for it) gah i hate mapping and eventing
.....trying my paw/hoof at JS hope i dont mess up.....any tips before i get wrecked by this? and is it more like coding with hexidecimal or ruby scripting?
Using hiddenone's QTE tutorial I've been able to setup a simple fishing system. Instead of just the pointer moving, the goal moves as well. Holding the action button scrolls the pointer and pressing the down arrow key hooks the fish. The speed of both is variable as well as the number of successful hooks needed for a catch.
When someone helps you solve a problem, it's good to report the thread so it can be closed, but it's also nice to go back and post in the thread to let them know their suggestion actually worked. And, you know, to say thanks for helping.
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