yesh the day has arrived...for me to actually start working on the project....i have everything but a few plug ins but i can manage with out them for now
ok i payed for MV what other then extra item space, and formula space and SV battles does it have over VX ace? other then places i can port the game to
ok i have started a project and know what scripts i'm gonna be using and the base of the project character/item/skill wise........but i want to add a forum post to update as i work on the project and to get input from the community......where would i post it.....it will be made using VX ace due to not having enough time with MV
ok is MV download incomplete? i mean i'm missing 3-1, 3-2, 3-3, 3-4 side views, and i only have BMG theme 1,2 and 6.....plus i'm missing some battlers aswell...
ok dont know if this is worthy of a topic in forum, but is there a way to remove the attack/guard commands from the battle menu and replace with an action command?
tryed buying vx ace with my debit it keeps getting rejcted cuase this site has to many fruad claims ageisnt them whats going on delete if this is inappropriate for this spot
ok this is bugging me and i dont think its worth a tutorial forum post, but how can i set it up that when 2 characters have a battle theme but when both are in party one over laps the other?
ok a couple questions, question 1 with target rate is it the higher the number the higher chance of getting targeted or the lower, second how do i get rid of the back grounds on sprites? like i have a sprite set with full white cant get rid of it
ok a couple questions, question 1 with target rate is it the higher the number the higher chance of getting targeted or the lower, second how do i get rid of the back grounds on sprites? like i have a sprite set with full white cant get rid of it
ok i gotta know is there away with out scripting to make equiped weapons and armor effect how you grow at lvl up? wanting to add this to a project i'm working on.
Pyra and Mythra in smash ultimate are way too OP. They're basically Smash 4 Bayonetta 2.0, and not in a good way. Very toxic and unfair. At least they're hot tho.
I've just finished organizing music files from a music Humble Bundle I purchased a while ago (putting in specific themed playlists, deleting from playlists, deciding which games they'll be used for. etc.). I'm feeling pretty confident that the sound design for my games will be up to high standards. Sound design seems to be relatively under-discussed as a topic in game development imo.
So I just got back from SeaWorld and I'm back to working on my game. I'm stuck on Shadowstar, mainly due to needing two more princesses... I have all the canon and toy princesses, plus Sunset Shimmer just for kicks. I decided not to include Cadence since this isn't in that era. But... I'm going to have to design two OCs now.
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