I played through the demo yesterday and it was really fun. The art and music are insanely good. The puzzles are fun and intuitive and aren't overly difficult. The mapping is solid and unique. The skills are fun and make sense for the setting and the mechanic for Jekyll is fun as well...
Hey everyone,
The other day I did a live interview with the developer of Geiken and got some really good insights into the game! Check it out if you are interested.
Know that there are six different endings for this game and I didn't even get the "canon" ending, and I will say that this story is easily a 10/10. The choices that the player have to make have real, actionable consequences that rival something Bioware used to do before they shilled out for EA...
Finished the Chapter 1 Demo of The Seven Seals, give it a watch and if you like the way the stream is handled, join the discord and get your project streamed as well. No game is too small or large to get a look!
Hey, just wanted to let people know that I've played through the entire first chapter and I enjoyed it quite a bit.
If you wanted to check out the playthrough it's up on youtube: https://www.youtube.com/playlist?list=PL7EeKp-zFmWRGXEVgDDzuCjV_AmtWowj-
Summary:
I admittedly love the source...
i'm working on finishing an old game in vx ace (the first game i tried to make in vx ace), and it's making me realize how many things i've come to take for granted in mv (like the additional BCDE tile layer and the plugin manager).
I really hope Google stadia/Amazon luna become successful household "consoles" in the future only because I could see it being 1000x easier to get RPG Maker and other indie games on their platforms & if so I PRAY they have gate keepers to keep half baked indie games out of the mix so they don't end up like steam/itch.io with 1000s of incomplete RM projects that continue to give our community a bad stigma.
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