OMG, How hard is it to make an event where it runs from you and when you catch it, it stops and heals you. APPARENTLY, stupidly hard. Atleast for a noob. Imma go to bed and tackle the issue tomorrow I guess :T
I think I've finally developed a system to successfully draw on a digital platform, ho ho ho! Now for bed -w- Tomorrow I shall rip it with the face graphics!
SO, whose now drawing the facegraphics for my game, after all this time saying "I'LL JUST CHARACTER GENERATOR AND EDIT ALOT IT'LL BE FINE" This guy, right here.. -_-;
I am so excited about all my planning for my game coming together in my head. It's not going to be done within a few months though, I realize that now XD But I won't settle for less even if it is my first game!
Well, another class starts tomorrow. About 2 weeks of teaching them virtually and then they arrive on campus for about 4 weeks of in-person instruction. The next batch of Snorlax Acolytes is hopefully ready to go!
I notice that my examples are so often based on what Fallout and Skyrim did.
Yet none of my games have anything based on anything Fallout or Skyrim did.
Isn't that funny?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.