Recent content by ct_bolt

  1. ct_bolt

    RMMV Turning a switch off and on in game

    Okie dokie. Took a look at it just made some small tweaks the the ways your events were setup.. seems to work as needed as far as I can tell.. but you'll have to let me know. :) Sent back via DM Also I had to copy and rename some of the audio files that were not included with this demo that...
  2. ct_bolt

    Who here knows of the hidden laws of this multiverse? Such as the law of attraction

    Who here knows of the hidden laws of this multiverse? Such as the law of attraction
  3. ct_bolt

    RMMV Turning a switch off and on in game

    hmm... The demo I gave works the way it's supposed to though right? Can you send a small demo of what you have?
  4. ct_bolt

    RMMV Turning a switch off and on in game

    Actually I think I have it working with the patches now. Was missing an important part with the plugin command: "set_menu_bgm replay=true" instead of "set_menu_bgm" Made a demo... see if this will work for what you need? Demo: Click Here to View Seems to work exactly as needed on my end...
  5. ct_bolt

    RMMV Turning a switch off and on in game

    I believe I see what you mean now... this has now convinced me to write my own menu music plugin with the requested features rather then attempt a patch... stay tuned :popcorn:
  6. ct_bolt

    RMMV Turning a switch off and on in game

    Place the plugins as directed on the plugin list the above one goes above HIME & the below one goes below HIME Then use whatever switch you set the ID to in the plugin parameters located in the below one. Toggle the switch on and off to determine if menu or map music will be played. Makes...
  7. ct_bolt

    RMMV Turning a switch off and on in game

    Here ya go ;) Attached are 2 plugins. Place the the "above" plugin above HIME_MenuMusic ...place the "below" plugin below HIME_MenuMusic ...set the switchID to the value you want, default is 100
  8. ct_bolt

    RMMV Animated Icons

    Yep it's mostly done really. Just having a hard time figuring the best way to get them usable in message windows and the actor states in the main menu. Also still need to make them show up in the gold window and the window for selecting items (not the menu ones... the one that's called from the...
  9. ct_bolt

    RMMV How to properly zoom in on map? [RMMV]

    I believe I had trouble in the past with other Zoom plugins and that's partly why I wrote one... honestly haven't revisited it in a while though... well anyways if no others work for exactly what you need here is this also... https://ct-bolt.itch.io/rmmv-zoom-plugin
  10. ct_bolt

    RMMV Event triggered when a follower steps on it

    Oh that's wonderful to hear! :cutesmile: Super pleased to hear all is working smoothly for ya Thanks for letting me know :) No prob. Glad to help out :) and thanks for adding me in the credits too :cutesmile:
  11. ct_bolt

    RMMZ Script line to check if the player is in a battle?

    $gameParty.inBattle() that will return true if the party is in battle :) Edit: Dang ninja'd by @rexie09
  12. ct_bolt

    RMMV Event triggered when a follower steps on it

    Okay good to know :popcorn: I can look into a patch to make it work with VE diagonal movement :)
  13. ct_bolt

    RMMV Animated Icons

    Latest update: No release yet but it's getting pretty close ;) Mainly just need to finish up with the icons for message windows... and finish up the item select window & shop scene (buy & sell windows work but still finishing the other windows). Only focusing on standard scenes as of now...
  14. ct_bolt

    RMMV Event triggered when a follower steps on it

    Hmm... that is quite odd... it works exactly as needed for me... Are you using other plugins that could cause issues? If so.. I could patch it probably
  15. ct_bolt

    RMMV Event triggered when a follower steps on it

    Oh woops lol... fixed now (v0.11 - Bugfix): Click Here to Download

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Worked on a cutscene skip domino effect using Maker Systems' script as the basis. Basically if I have a batch of cutscenes in a row on different maps, now when you skip one cutscene it will skip the entire set. No more spamming X to skip a scene every new map.

Oh and it will work regardless of where you do it from in the set. Convenient!
seems absolutely WILD to me now all the hundreds of hours of work I used to do in 2k(3) over a decade ago with a resolution of 320x240. that seems so insanely TINY now, seemed so normal at the time!
Playing Aroma Indosiar theme song.
Aroma is an Indonesian TV show about cooking. :)
Working on a characteeer! (Why is it so hard to color hair?) ;-;
Silly-Sketches.png
Just finished eventing a couple simple puzzles in RMMV, for my very first game "Sample Quest." Just messing around, throwing things together, and calling it a story XD On a non-RM note, got my hair cut today!

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