cthulhusquid
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  • New update for Battle Castle: Shadow from the Past A Shadow's Echo. No gameplay changes or new content, but lots of things got renamed, including the game title, for extra immersion. Some things related to sound too, like activating chests and taking things.
    *HYPE GENERATION FAILED* REBOOT SYSTEM...

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    *COMMENCE PLAN 9 FROM OUTER SPACE PLAN 2: FUNNY GIFS*

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    My new demo for the Cube Trail is finally out, after only 4 years!


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    At this point, I'm basically able to release a demo for another one of my games, The Cube Trail. The only thing in my way is a quest giver, who can also explain some of the history of the Island (where the game takes place). However, they aren't so important that they'll block release.

    Should I release the demo, or make that last dang quest giver? (I'd rather release and add them later)
    • Like
    Reactions: TESTOSTERONE
    TRIDIUM
    TRIDIUM
    Just release the demo, in my opinion. It's not like we're AAA companies here.
    Patching stuff in later is A-okay.
    TESTOSTERONE
    TESTOSTERONE
    It's up to you @cthulhusquid. How much effort is it to add the quest giver?
    cthulhusquid
    cthulhusquid
    @TESTOSTERONE
    At least a few days worth of time, but I usually do that kind of work on the weekends, so it'd be multiple weeks. I think I'll just release it instead.
    Here's a few more weapons icons I made recently, as well as a clothing icon. From left to right: Cugir PSL, FN FAL, 1917 Eddystone, 1903 Springfield, Mosin Nagant M91/30, M17 Gas Mask w/ NBC hood. They are THICC, but I like details.

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    gstv87
    gstv87
    what kind of wood are the WW2 era rifles? been struggling with getting the correct wood grain for textures on my end, and this here TTTTINY difference of hue might be the key to cracking my problem.
    pawsplay
    pawsplay
    Usually walnut. English (or Persian) Walnut is classic, but lots of American rifles would be made with black walnut.
    cthulhusquid
    cthulhusquid
    I've been using the colors from real pictures for my wood stocks and other furniture.
    I'm very close to releasing my demo for the Cube Trail (I know, I've said it before, but it's true this time I swear!) :kaoswt:Just a bit more playtesting!
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    So guys, I'm going to do it... I'm going to rename my characters, places, and title for my game Battle Castle. Draxus is now Emil, and Joseph is now Anton. Mountain Village is now Rudovo (Ore Village). Ralir, who was barely in the revamped demo, is now Gareth. More to come!
    • Like
    Reactions: pawsplay
    Ms Littlefish
    Ms Littlefish
    I’ve legit renamed my characters and cities a ton of times. Happens.
    cthulhusquid
    cthulhusquid
    @Ms Littlefish
    This is the first time I've renamed them since I first started developing the game (it's been over 10 years) so it'll take a bit of time to get used to it, but I feel its for the best.

    @TheAM-Dol LOL, I can easily reuse that name in another project.
    Ms Littlefish
    Ms Littlefish
    The absolute worst part is accidentally typing the old names a million times and needing to proof read the text for “artifacts” constantly. Because…same…a lot of my characters/stories have been with me for at least 10 years if not more.
    Here's some more weapon icons for the Wastes I've finished recently. Some are mine, some are icons that @Ninjakillzu originally made (the AK variants, the Thompson, the Glock, the M16 variants), but edited by me with permission.
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    cthulhusquid
    cthulhusquid
    Theres more, but couldn't post in parent post because of the text limit...
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    gstv87
    gstv87
    a Sten? XD
    cthulhusquid
    cthulhusquid
    Yep, Sten MKII. As far as the M16s go there's an A1, A2, A1 with Colt 4x optic, XM177, and a DOE smg. As far as the AKs go, there's an AKM, MD-65/MD-65 underfolder, Type-56/Type-56 underfolder, AKM with PSO optic and bakelite mag, RPK, and a MD-65 underfolder with colored PVC tape which is popular in the Middle East (for decorating weapons). It's hard to see but the Type-56's have folding bayonets, same with the SKS.
    Wish me luck guys! I'm tying to make ChatGPT bend to my will to make a script for Ace that mimics the random vendors in the Fallout games (I haven't found a script for this that works how I want it to), even though I don't know much about scripting. So far it seems to be duct-taping together, but there is a hell of a lot of classes and methods I'm having to define (it's nearly gibberish to me lol).
    gstv87
    gstv87
    you'll cut 50% of the work if you conceptualize "the random vendors of Fallout" into one sentence that mostly explains the mechanics.
    GPT tends to try to solve whatever prompt you give it, without backlog context, so yeah, it's gonna be a lot of ductaping.
    cthulhusquid
    cthulhusquid
    @gstv87 So if I come up with a good enough sentence describing the mechanics, then I won't have to do all the defining?
    gstv87
    gstv87
    @cthulhusquid no, what you won't have to do is *adding definitions that were missing from blocks of code interpreted without context* because the whole code would be IN scope and IN environment.
    you'd still be defining what needs to be defined, except the AI will consider it better.
    I really, really, REALLY hate it when I'm trying to make an event work but I keep screwing it up and somehow mess up the conditional branches and can't figure out the proper order!:kaolivid:
    • Sad
    Reactions: Finnuval
    Shaz
    Shaz
    I always go back to pseudocode and flowcharts. Get things clear on paper, and they're much easier to put into an event. In your case, flowcharts are probably a good option.
    cthulhusquid
    cthulhusquid
    There are 3 different outcomes, and I FINALLY figured it out after like 4 hours... The alcohol probably didn't help (but to be fair, it was good. A Westland single cask 104.2 proof whiskey and Balcones True Blue 100 proof whiskey)
    I'm finally getting some progress done on my games again after months of nothing!
    cthulhusquid
    cthulhusquid
    @HexMozart88 Battle Castle is currently on hold right now while I am getting a demo out for the Cube Trail and putting in some good work on the Wastes. Don't worry though, as soon as the Cube Trail demo is out I'll put that on hold and switch back to Battle Castle.
    Also, did you ever try the revamped demo that's out right now?
    HexMozart88
    HexMozart88
    There's another revamped demo? I don't think I saw that.
    cthulhusquid
    cthulhusquid
    It's the same one that's been out for some time, I just saw that you did a stream but I don't remember it at all. I did fix a good amount of stuff since you last played it, though.
    I've done some more gun icons, super proud of the CZ75!
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    These last 2 weeks have been so busy at my job... Kinda getting some burnout. I just hope I recover over the weekend since last weekend wasn't enough. :kaosigh:
    Well this New Year's sucks... My brother was fine earlier today, now he's sick with something.
    Nereid
    Nereid
    Covid?
    cthulhusquid
    cthulhusquid
    No idea, most likely the flu. He tested negative for covid.
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