Fricken hell! I dropped a bowl with mac and spam on my brothers floor, and was going to put leftover mac with whatever was still safe in there. It was only after I added the leftover mac that my brother told me he put floor noodles in there, now I wasted my planned dinner for tomorrow!
Currently working on a playlist of songs that have inspired my work on revamping Battle Castle, and making sure they flow decently from one to the next. I will be posting it whenever I upload my next demo.
This is the first song in the playlist.
Turning a specific vibe into reality is incredibly difficult. For instance, this song is one of the ones I listen to when working on my post apocalyptic project, and getting it's "feeling" into the game has been a real challenge.
What a stupid week so far! I was really short on sleep yesterday thanks to my back hurting and not falling asleep fast enough, now today I am 2 hours late for work because my damn alarm clock changed from the alarm setting, to the radio setting which I always keep muted.
Scripts can be so annoying sometimes. I've spent the last few hours trying to find which script is conflicting with another one, which is freezing the battles in one of my projects. Every time I think I find a solution, it gets more and more confusing.
Well, I just dodged one of the biggest bullets of my life today. Yesterday, I discovered that a large sum of money may or may not have been stolen (or someone misplaced it), the CEO was notified, and at least 4 people were fired over it. I was on the tertiary of the event so I was really scared I was going to be fired too, but thankfully that didn't happen.
So far, this has been one of the worst weeks of my life. My anxiety spiked really bad because of the election and I haven't had a good night's sleep for a week straight. I'm also extremely sensitive to bad sleep.
Does anyone else ever feel overwhelmed with the amount of work they have to do? I have a million things I need to rework for my main project Battle Castle (writing, characters, combat, etc), but then I remember I need to look at and possibly re-write my other two projects, one of which already has multiple hours of gameplay, and it's just too much sometimes.
Getting feedback on your games can be painful, but it is TOTALLY WORTH IT. People will catch things you missed, or have totally different viewpoints that you never would have thought of, or was too blinded to see.
Working on a Premium version of my minimap plugin that will have advanced functionalities such as drawing a Terrain map based completely on the users tilesets, whatever they may be, and drawing minimap radar icons automatically based on texture of the event the note is applied to.