Hi. I am trying to decide on a balanced approach to some powerful effects I have in mind for my game. The two states I am considering are called Neutral and Potency.
Neutral is activated from spells like "Neutralize". What this does is it removes any elemental effects applied to a target and...
Haven't been here in ages other than to ask one question. ****ty times. Anyway:
Like in microsoft excel, or any spreadsheet with this option, I would like the option to color code bars for armor, weapons, skills and items.
This way instead of sifting through a wall of text or a potentially...
It seems the conditions are very specific for the error to occur. I find that, going back to the pic in the first post, the line:
Change Weapos: Plasma Sword -1 Include Equipment is where the error occurs. I edited the event to have a conditional branch
so that if a player doesn't have the...
I swear I didn't do anything o_O
When I try to enter a certain map, that happens. I tried adjusting the transfer player location, nothing.
When I go to look at my map, I notice a bunch of missing tiles.
I did not touch any folders, I did not add or remove any information recently.
The way it works is like this:
Suit is attached to character. Weapons can only be equipped through using a skill to call up the weapon. These items disappear from inventory when unequipped. So skill calls weapon and removes weapon.
This occurs when the item is being called up to be equipped to...
I'm simply selecting all the text from this page:
starting at begin and stopping at the final end in the script.
I get 1400 lines!
Sorry accidental double post.
Sorry I was away. It is strange that your script only goes to 730. From the same link my script is reaching 1400 almost.
Hmm, I made sure there wasn't some sort of double paste. I'm going to try deleting the script then reapplying it later today.
This is happening AS I play the game
I am not continuing a game from a save prior to adding the script. I always save and completely restart editor upon adding a script and have playtested from new game several times while this script was already installed.
Here is the script. Big one...
I have a small issue with the Instance items script. During a troop event, when a character is being taught what effective weapon to equip for an enemy type, the game crashes when it attempts to equip the character with the weapon.
However, if I were to equip the weapon manually as not part of...
I forgot to post the animated version of the previous map I was working on. I'm still arguing with myself on if I like the stark blue ground better than the undergrowth ground used on the waterfall map. Hmm...