I was having game-making fatigue...then I saw DLC on Steam that was previously MZ only - which I don't have so Steam said I could not get >.> - is now available for MV too!
Deploy the gift cards!
It's astonishing how badly the loss of hearing in one ear affects balance .-. Tried to do my exercise routine and ending up doing sideways jumping jacks. Probably looked funny though!
Thankfully it can be fixed. No permanent loopy jumping jacks!
Today I learned : How plastic is made for the sole purpose of making a joke in my game about Canadian milk being served in plastic bags.
As a Canadian, I find it very amusing how confused my American friend gets over this concept of 'bagged milk'
Making AI for an enemy that actively transforms multiple times in battle according to the situation is...interesting. So many things to consider - is it currently transformed? What weaknesses does it have when transformed, so is it a good survival idea to transform now? Self buffs? What about debuffing the player's party?
I love making enemy AI's for this reason!
Wait, we have profile banners now?!
We have profile banners now!
D-does anyone know the size for them? 'Cause no matter what size image I upload, it doesn't look good haha; obviously my image sizes are too big.
Finally returning to one of my least favorite parts of game deving - mapping.
Me, adding new map: Okay, so this map will be the - wait...Map 501?! O.O E-excuse me?!
So, yup...breaking into the 500's for map count. Some are placeholders for now, since I haven't gotten around to actually mapping them yet. But soon. Very soon...oof, I'm scared.
That awkward moment when you can't tell if your game's bosses are too easy, or if you're too good at your own game >.>
Now I find myself wanting to buff my boss battles so I have a challenge for myself...but I do believe that's going to be too much for players haha!
Mood today: "they're not bugs - they're unintended features!"
I so wanted to update my game for New Years Eve, alas health issues are interrupting. A final how-do-you-do from 2020. At least there's always next year
Finding it crazy hard to stay motivated and get things done - I really miss my job Another month to go, at the least.
I have to get something done to feel semi-productive. So, I will get the next major update of my game out by New Years. If not, someone's gonna have to come yell at me, okay? Cool.
Anyone still track Santa? He's over Greenland right now, heading to Canada.
I..Erm... I have nephews. That's why I'm tracking Santa...Totally not for me or anything...
Hey, hey you. Get ready for the best joke ever made.
What do you call a banana that you throw?
...
A banana-rang!
Eh??? Get it?? Not a boomerang, but a banana-rang!
Okay, I'll go lock myself in my basement again. That's my social quota for the week. But if you think that joke will somehow make its way into my game, you're gosh-dang right!
Ah, yes, I have finally found a game with my desired difficulty level - Ark Survival Evolved. My first experience was spawning in, walking ten steps, and getting mauled to death by a lvl 15 raptor dino. Perfection.
Plus it was 80% off on Steam, so I could actually afford it :3
I don't believe it - the to-do list for my game is actually...getting...smaller?
Am I getting work done, managing my time better, or neglecting real life responsibilities?
"Bah, I don't need a plugin for this boss's main combat mechanic! I'll make it myself with states and troops events and my great Javascript knowledge and coding abilities!"
*5 minutes and an infinite loop later* It...needs some tweaking....
That moment when you find a wormhole in your game Enter a door in one town and find yourself in a shop in another town! Exit the shop, and find yourself in that other town!
Um, I think I need to review the transfer event there :3
Hey all! My friend will be livestreaming my game Origin Hunt at 1pm est here and I'll be doing some commentary!
Also, it's my birthday, so come by and say happy birthday?
How I label my code: Meticulous, coherent comments clearly describing the code and its function.
How I name my game files: 'R-RS_K--A_M'. What is it? I have no idea. It's a character sprite page, but where are they? What are they? I'll never know.
*Adds new plugin to game* *Tests new plugin on old save file* *panics when it doesn't work, spending 45 minutes combing through code and praying it isn't a compatibility issue*
So. I done good. I forgot the beginner rules of plugin use. >.>
M.Figher: I want to sell this Stone Fence: Then...i can buy you 1500G M.Figher: It's Deal!
(3 Days Later) F.Fighter: M.Figher,Do you know about Stone that Mayor keep it in his Office? It's missing M.Figher: Ahh,is that so... (Actually,i Stole it and Sell it to the Fence a few Days ago)
I've spent some cash on foley and other sound effects. I wonder sometimes if I made a poor choice, but I remember that I really want to improve the sound of my games. n...n; My frugalness haunts me sometimes.
Experimenting with an old 50's style face set. I have done about a dozen variations of face sets for my characters, but am never happy with the results for very long. Different attempts. Second one is the same character as the first image. The third is Ivan, another character entirely.
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I'm going through some bad symptoms (like constant dizziness) myself lately and one of the current theories right now is that it could be an inner ear issue throwing everything off. Kind of in that vein, I've learned that...