Recent content by DaneReid

  1. DaneReid

    Skip Window_SkillType and Window_EquipCommand

    How do I skip the Window_SkillType and Window_EquipCommand windows? I want my Skill window to skip the Window_SkillType and go straight to Window_SkillList (skill types aren't necessary) and skip the Window_EquipCommand and go straight to the Window_EquipSlot to equip things (optimize and clear...
  2. DaneReid

    RMMV 8 Bit Help

    I'm finding that the question I want to ask is difficult to explain so forgive me if it's hard to understand. I'm a little new to pixel art and so far my art kinda sucks but I had a question about making 8 bit art for rpg maker mv. For the art posted below I'm using the NES color pallet for it...
  3. DaneReid

    Switch Puzzle

    I apologize but I don't think I understand what you mean. Like for example, what should the variables in the first switch be set to? Also you said there's no need to do anything in the second switch but make it check if the variable is a certain number. Are you referring to the second switch or...
  4. DaneReid

    Switch Puzzle

    Hello, I’m trying to create a puzzle where you need to step on 4 switches in a specific order in under X seconds to open a door to continue. I’m having trouble trying to figure out how to do that. Anyone know how I’d go about doing that?
  5. DaneReid

    (MOG) Chrono Engine x Pick Up and Throw Issue [Can't Move Player]

    Adding the chrono engine and pick up and throw plugin together gives me an issue with movement in the game. For some reason I can't move my character. But I can move the cursor in the title screen and menu which is odd. I know for a fact that it's both those plugins giving me that issue because...
  6. DaneReid

    Change Battle System in Game

    Shoot, didn't know, that either, good to know. will be doing that now. thanks!
  7. DaneReid

    Change Battle System in Game

    Thank you!
  8. DaneReid

    Change Battle System in Game

    Is there a way to change from first person view to side view and/or vice versa in game?
  9. DaneReid

    Jack's Generator Additions

    Is there a way to make this compatible with Mac? I can't open .rar files disregard that. I figured it out. awesome hairstyles!
  10. DaneReid

    Enemy Transform with Item

    Yes, that last part is exactly what happens. Is there a way to display a message saying that that enemy has already been effected?
  11. DaneReid

    Enemy Transform with Item

    If you don't mind I'd like to see a screenshot of your example. I tried doing what you said and am getting the same results. I'm thinking that it may because I'm doing what you said wrong DX I appreciate your help! EDIT: I figured it out! You're idea actually worked! Thank you so much!
  12. DaneReid

    Enemy Transform with Item

    I'm trying to make an enemy transform to another enemy by using an Item. So far I'm able to get it to work with one enemy, but if there is two of the same enemies in the battle, that's where I run into trouble. How can I have an item transform each individual enemy? Here's what I'm doing...
  13. DaneReid

    RPG Maker MV Gameboy

    Looking to make gameboy sprites, tilesets, and graphics in general and trying to match it's resolution (using a plugin to make the resolution the same as gameboy's resolution) with RPG Maker MV. If anyone could help me out by giving advice and/or links that'll be much appreciated. Thanks guys!
  14. DaneReid

    hip-hop, r&b, melancholy type sh*t

    hip-hop, r&b, melancholy type sh*t
  15. DaneReid

    Anyone looking for a musician to join the team?

    Anyone looking for a musician to join the team?

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Anyone here is familiar with the US Law ? I'm working on a game idea at the moment and I have several questions on my mind :p
I just lost an hour plus of time to trying to modify the _battlefield sprite... when in reality MZ calls it _battleField ;_;

Even when debugging for the "undefined value", it looked exactly the same to my 20/60 eyesight.

I really prefer this_naming_convention rather than thisNamingConvention !!
hmm... I just solved one of the more annoying sideview battler problems in MV.. Passive States and Visual States can make it so when your character is in crisis HP, they don't go back to normal walk/wait when it's their turn. they stay in the crisis motion... neat.
Apparently all of LGBT reddit hates me. I posted a simple question and only got hate mail. What's the deal? The doompost was literally 6 months ago and I've changed my views since then and apologized.
MOD NOTE: See second response before replying to this. - Wavelength
Amazing. Simply amazing...

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